Alchemy Idle Clicker

Alchemy Idle Clicker

por RevelBase
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Alchemy Idle Clicker

Valoración:
3.7
Lanzamiento: June 20, 2016
Última actualización: November 20, 2016
Desarrollador: RevelBase

Etiquetas para Alchemy Idle Clicker

Descripción

Cosecha ingredientes y prepara elixires. Véndelos para investigar objetos más fuertes y caros. Sube de nivel para duplicar tu tasa de ingresos. ¿Serás el maestro alquimista que descubre la piedra filosofal?

Cómo jugar

Haz clic en los objetos de la derecha para venderlos. Haz clic en las unidades de producción de la izquierda para comprar una nueva. Haz clic en una unidad de producción en el centro para acelerar la producción. Puedes mantener presionado Shift o Control para comprar varias unidades:
-> por defecto: x1
-> Shift: x10
-> Ctrl: x50
-> Shift + Ctrl: máximo con el dinero actual.

Actualizaciones del desarrollador

Aug 5, 2016 1:40am

Update to 1.8.0
- After a reset production units reappear at the same position where they have been before
- Fixed the exception that blocked level 32 players from playing the game. Thanks to user DarkPHINIX for helping me debugging this.

Comentarios

0/1000
ArtherDent avatar

ArtherDent

Jun. 25, 2016

307
8

How about a better menue to buy the stuff, one long list is a bit confusing

RevelBase
RevelBase Desarrollador

You're totally right. I'm still trying to figure out how else it could be presented. The thing is, that changing this would be a bigger effort and I'm currently trying to fix bugs and implement quick wins, so it will probably not change very soon.

WahkanSunkmanitu avatar

WahkanSunkmanitu

Jul. 30, 2016

130
3

Can you make it so each tile "remembers" where it was the last time it was on the board, and automatically reappears there the next time you buy it?

RevelBase
RevelBase Desarrollador

Thanks for the suggestion. I've implemented this feature with version 1.8.0.

Moczan avatar

Moczan

Jun. 22, 2016

249
8

Nice prototype but needs a lot of polish to work. Saving game is the big one, some quality of life features like 'sell all' and 'buy multiple' will also make the game less clicky.

RevelBase
RevelBase Desarrollador

Thanks for the comment. I hope the save works now for everyone (or at least people know why it isn't working). I decided for an auto-sell instead of a sell-all, because this way you don't sell resources that you need for production. And I'm currently look into an implementation of a multi-buy.

Acemarch avatar

Acemarch

Jul. 16, 2016

14
0

Not the best idle game if you can't leave it idle and unfocussed.... and there's seemingly no offline earnings?

RevelBase
RevelBase Desarrollador

Thanks for your feedback. I can't change that it doesn't run when it's unfocussed, but I'm currently looking into an implementation for offline earnings.

Irish85 avatar

Irish85

Jun. 20, 2016

110
7

Love the game, but please make a save button and a refresh in game. Cloud save would be great but hey local also works.
Some suggestions:
1. Maybe an alchemist lab where we can mix potions or plants, see where it gets us. 1 berry, 5 yellows etc.
2. Some upgrade system
3. Some prestige more than the x1 (doesn't work for me on refresh btw) (Firefox)
4. Love the game concept 4/5

RevelBase
RevelBase Desarrollador

Thanks for your feedback. I'm currently working on a system that brings back the game the way you left it your last session. This of course also means that you will not need to refresh your browser for the level up anymore. I hope I'll have the new version ready in one or two days.

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