M13n: Miniaturization
por aaaantoine
M13n: Miniaturization
Etiquetas para M13n: Miniaturization
Descripción
El juego incremental donde los números se hacen más pequeños.
Cómo jugar
Haz clic en el vaso de precipitados para investigar un tamaño teórico más pequeño. Haz clic en la llave inglesa para reducir el objeto hacia ese tamaño. Vende envíos del objeto para ganar más dinero y hacerlo aún más pequeño.
Actualizaciones del desarrollador
I’ve found some free time to make changes.
- Tooltips. Tooltips everywhere.
- Now tracking minimum size (by orders of magnitude below 1.0) and number of achievements via Kongregate’s Statistics API.
- Overhaul of internals to make developing this game a little less stressful going forward.
I may have forgotten a few minor things, but I tried not to re-balance anything this time around. Before I do that again, I’ll see if I can get some useful statistics out of Kongregate.
I am single-handedly developing & testing this game, so if anything has broken since the March 18 build, let me know.
Comentarios
butterflysigh
Mar. 21, 2017
Is there a reason why I wouldn't want my whole Sales team selling things?
Not really. I added that during early testing and never took it out. I mainly keep the controls around to help throttle the engineers who can often take away resources from the researchers (one of many tuning issues I'm aware of).
zebsi0n
Mar. 17, 2017
I definitely think that this could go places. It's an amazing start, in my opinion, but does need a little more content. Keep up the great work!
rjkxb2
Mar. 18, 2017
You can reset once you get to 1 quintillion. It pops up automatically. Also hovering over the achievements shows what they are. Took me longer than it should have figure that out haha
Constantine212
Mar. 18, 2017
Great concept, the visual for size and the theoretical minimum makes this much funner than just a text incremental. I would highly suggest making more exponential features, an automatic buyer buyer (which might increase the cost to balance it a bit), and prestige for your first couple improvements. I'm excited to see you improve your game and look forward to future releases :)
blazeiliev
Apr. 03, 2017
An offline mode would be good to have...