Until Dawn
por mstango
Until Dawn
Etiquetas para Until Dawn
Descripción
Cómo llegaste aquí no importa, ni tampoco la culpa. Los que están en esta mazmorra están marcados para morir y al amanecer correrá la sangre.
Cómo jugar
A o Flecha Izquierda: moverse a la izquierda. D o Flecha Derecha: moverse a la derecha. S o Flecha Abajo: Agacharse (si te mueves agachado puedes arrastrarte). Mantén Shift: Correr (subes automáticamente al correr). Q: Alternar Caminar/Correr (subes automáticamente al correr). Espacio: Saltar (la velocidad a la que te mueves afecta tu salto). Z: Interactuar con el entorno. R: Reiniciar. Recoge relojes para reducir tu tiempo en 1 minuto.
Actualizaciones del desarrollador
Added Clocks and balanced the levels out.
Comentarios
Drant
Aug. 02, 2013
I wrote my previous post before getting to the gear platforming, but wow. The thing I mentioned about activating the fall animation when running up or down slopes made that incredibly difficult. There also appears to be a glitch where there's a very good chance the character will run by itself, without input, after recovering from a fall on one of the gears, or even just after jumping onto the slope of one. This made the jump onto that single small gear impossible. Any other game with clean platforming this might take me a couple tries, but I've died at lead 40 times trying to get past here and none of them feel like my fault; I can't express to you how annoying it is to clearly make the jump onto the small gear and just have her fly into the air and run right off without any input on my end, forcing me to kill myself and start over. This is game breaking.
Thanks for your feed back, fair points all. I'm looking into the slopes problem right now and yeah I agree the title screen is not the best representation of the game, I’ll replace it with my favorite screen shot. The auto-run is a lag issue, one that didn’t show up in any of the beta tests, it took the better part of today to diagnose it. It’s especially hard to fix a glitch caused by something outside of the game, but I’ll do my best. Final the gears level has been retooled more times than any other aspect of the game, but it clearly needs more work, I’ll get on it. Thanks again I hope you will give it another chance after the patch.
Fauss
Aug. 02, 2013
Quite a bit of fun but the controls are extremely touchy and occasionally sticky. I made it to the fountain and found myself running over and over without touching neither Q nor shift. All in all though it will be fun once ironed out.
Thanks for your feed back, as stated above it's a lag/connection issue, I was only able to recreate this auto run by clicking off the game mid walk/run, but I am working on it and I hope you'll play again.
Drant
Aug. 02, 2013
I like the art and style (though the title screen doesn't show this at all and almost made me avoid this game). I love the gameplay and narrative (especially the guard complaining about the boiler and having the conversation fade as you move), but the animation can take me out of it at some points (the climbing animation isn't smooth and can't be cancelled) and some specific combination of mechanics can be annoying (running up stairs and stopping abruptly makes the character fly up and trip when they land, one time when I turned around while running up stairs I fell to my death... running down stairs also often results in stumbling as if from a fall). There are some glitchy bits, like the guard dog's animation stuck in the sitting position while running, making him sit-slide backwards when he turned around, but playing this game was a better experience than the top-rated knockoff games on the front page - it was fun. Well done.
super_king_leer
Aug. 10, 2013
Avoided all arrows just for a fall to death...
...it's almost like there should be another way to deal with that...
DubaiBunnies
Jun. 22, 2017
Magnificent game