The Game That Kong Built

The Game That Kong Built

por xyroclast
Reportar un error
Marcar juego
Top
SAS: Zombie Assault 4
Top
Swords and Souls
Top
UnpuzzleX
Top
Kingdom Rush Frontiers
Top
Escape Game - Computer Office Escape
Top
Bloons TD 5
Top
Bit Heroes
Top
Mutilate-a-Doll 2
Top
Learn to Fly 2
Top
Retro Bowl
Top
Epic Battle Fantasy 4
Top
The Enchanted Cave 2
🔥 Tendencias
NGU IDLE
Top
Incremancer
Top
Bloons Monkey City
Top
Kingdom Rush
Top
The King's League: Odyssey
Top
Fleeing the Complex
Top
Epic Battle Fantasy 5
Top
Learn to Fly 3
Loading ad...

The Game That Kong Built

Valoración:
3.1
Lanzamiento: October 05, 2011
Última actualización: February 22, 2012
Desarrollador: xyroclast

Etiquetas para The Game That Kong Built

Descripción

"¿Entonces, dónde está el juego?", preguntas. Bueno, amigo, ahora mismo está en los corazones y mentes de los ciudadanos de Kongregate. "¿Y qué hacemos?", preguntas. Este juego se va a crear en vivo, basado en las sugerencias que TÚ pongas en los comentarios. Voy a sacrificar mucho sueño y trabajar duro para implementar las ideas y cambios que QUIERAS, tan rápido como pueda. ¿Quieres un búfalo volador o un cuenco de hormigas? Dímelo en los comentarios. ¿Ves una idea que te gusta en un comentario existente? Dale +1. Haré todo lo posible por implementar todo lo que vea en los comentarios mejor valorados (dentro de lo razonable). ¡Que comiencen los juegos!

Cómo jugar

Comenta lo que te gustaría ver añadido al juego y lo agregaré (dentro de lo razonable). ¡Los comentarios mejor valorados suelen tener prioridad!

Actualizaciones del desarrollador

Oct 5, 2011 8:23pm

Updates now appear in-game, on the title screen!

Comentarios

0/1000
lcenine avatar

lcenine

Oct. 06, 2011

46
2

There should be a little shop to buy things. The shop should be owned by a monkey with an eye patch.

xyroclast
xyroclast Desarrollador

I'm thinking this could easily be combined with the banana stand idea... Stay tuned!

Duke_Of_Vandals avatar

Duke_Of_Vandals

Oct. 06, 2011

30
1

Okay, you need a character. And you need to be able to move in space, you need, at the very least, to give players some agency if you want them to care about this project.

Now, 2d will be easiest here, so do we want an overhead view or do we want a side-view platformer type? Personally, I think a platformer could be an interesting venue for RPG style, (seeing as someone else wanted stat increases and progression, which I support).

So, at least for now, platformer side-view, and an introductory stage so that people can jump around and do stupid shit.

Maybe we need a character select screen as well, somewhere people can design their characters to an extent?

xyroclast
xyroclast Desarrollador

Wish partially granted (in a very rudimentary way). Character: Check. Movement, Check. 2D, Check. Side-View, Check. Platformer, Check. Introductory stage: So far, it tells you what the controls are. Half-check. Jump around: Check. Do stupid shit: Not yet, but it's coming. Character-select: Still thinking about that one.

Serpentrose avatar

Serpentrose

Oct. 07, 2011

27
1

Weapon suggestions: Paper airplane, sword, knife, crossbow (that fires crosses) and tennis balls.

xyroclast
xyroclast Desarrollador

That's the second request for paper airplane... I'm starting to think there's some demand for this...

AwateaDawn avatar

AwateaDawn

Oct. 06, 2011

36
2

Proper development system with stat points and skill progression.

Panda413 avatar

Panda413

Oct. 06, 2011

6
0

I think you need to provide a more defined starting point. Like, what genre of game you want to make. We can give you all the specifics.. but if someone is telling you what to include in their idea puzzle game, someone else RTS, someone else side-scrolling shooter, someone else Tower Defense, someone else Music, you can't do anything.

That said, I think you should do you best to parody the top games on kongregate. Once you come up with a genre, I will come back and try to provide some specific instructions.

By the way, not sure if you are aware of the 14 day RPG (http://www.bigblockgames.com/games/coffeehero/challenge/) .. but they did something similar.. they had a general concept.. but let the community pick a lot of items and skills and things to be added to the game.

xyroclast
xyroclast Desarrollador

I agree, this is one of my obstacles right now. I was sort of hoping a "genre choice" would float to the top, but it hasn't really happened, so I'm going to go with a sort of action/adventure/RPG and see how many of the features I can work in without causing sense to be lost. Tonight's project is to push through until I've got an actual "player moving around on the screen" sort of thing. Thank you for the input / link

🔄 Actualizado
Crazy Climber
🔄 Actualizado
Endless Flight 2
🔄 Actualizado
Food Chain
Guppy Guard Express
Viviparous Dumpling
Top
Wreckanoid
Cereus Peashy
( Ellipsis )
Defenseless Stick
Pac