Journey in the Dungeon
ni Dmenco_Studio
Journey in the Dungeon
Mga tag para sa Journey in the Dungeon
Deskripsyon
Dungeon crawler, top-Down action and adventure, puzzles and lots of teamwork. 1 Player or 2 Local Players.
Paano Maglaro
1 Player - SOUL OF TWO BODIES MODE
Movement: W - A - S - D
Attack 1: Y
Attack 2: U
CHARACTER CHAIN (MOVING THE SOUL): SPACE
2 Local Players - LOCAL MULTIPLAYER MODE
PLAYER 1
Movement: W - A - S - D
Attack 1: Y
Attack 2: U
REVIVER FRIEND: SPACE
PLAYER 2
Movement: ARROWS (LEFT - RIGHT - UP - DOWN)
Attack 1: NUMBER 4
Attack 2: NUMBER 5
REVIVER FRIEND: NUMBER 0
Mga Update mula sa Developer
IMPROVEMENTS
> We added the character selection, adding one more character âMalgius.
> Legon utimate area has been increased.
BUGS CORRECTION
> When killing an enemy, it was still activated for a few thousandths, causing damage when it stayed where it had already died.
Mga Komento
ArmigerGameDev
Feb. 05, 2020
Que massa!, multiplayer local.
brokeman11
Feb. 19, 2020
Journey In The Dungeon (part 2/2) As far as I can tell, if you choose the blue and green guys, the level can't be finished. Neither of them have a skill or other means of crossing the narrow gauntlets with bullets blocking the way.
Quality of life thing - if possible, add a way to customize the keys, especially in one-player. For me, using Y and U felt weird even though it may work fine for other players.
Great start, keep at it!
Good observation! The idea is for the player to discover the best pair of characters to pass the level. I will try to make a way in which it is possible to beat the levels with any pair of characters. I'm working on the button customization system. Thanks for the motivation! Thanks for the comment.
brokeman11
Feb. 19, 2020
Journey in the Dungeon (part 1/2)
First thing, you may have done yourself in already by releasing the game in batches. If players perceive your game to be 'incomplete' at release, they probably won't bother coming back when new content is added in. I've only seen that strategy work on games where the players come back naturally (mmo and idle games). Honestly, I'm not sure how you get players to come back after a major update, or even IF you can get them back.
When playing a one-player game, if one of your guys dies, you may as well restart since the player can no longer do the rooms where once guy holds the door open for the other one. Perhaps allowing resurrection using the hearts (like in two player) could help alleviate this issue.
Thanks for the brokeman11 idea, I will make the batch system because of your feedback, thanks! You can also use hearts in single player mode to revive. But I will reformulate the idea. Thanks again for the comments, this is very important to me.
foxmaiden
Feb. 11, 2020
ParabÊns pelo jogo, ficou bem legal!
No vÃdeo de uns 35 minutos, eu citei algumas coisas, espero que ajude!
Continue desenvolvimento e aprimorando, pois, com certeza, farÃĄ sucesso!
Quando sair o vÃdeo, irei lhe informar!
Obrigado por comentar, isso Ê de grande importÃĸncia pra mim'. Vou absorver com precisÃŖo suas observaçÃĩes e melhorar onde for possÃvel'. Obrigado mesmo pela força'!
meownomnom
Feb. 07, 2020
I'm stuck. Playing solo, the archer has no HP and is just standing there. I am trying to keep a stone gate open but I have to stand on it to do so. so there's o way to progress further. How do we heal?
Thanks for commenting friend! This is very important to me. Press the space button and you change the characters in 1 player mode. You can use hearts to revive your companion by holding down the space button. Can you test and answer me here?