NeuroDriver

NeuroDriver

ni sem23
I-report ang bug
I-flag ang Laro
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NeuroDriver

Rating:
3.4
Pinalabas: June 10, 2015
Huling update: August 23, 2015
Developer: sem23

Mga tag para sa NeuroDriver

Deskripsyon

Sa NeuroDriver, ikaw ang namamahala sa isang team ng mga driver imbes na ikaw mismo ang magmaneho. May mga pre-trained na driver na kasama sa laro, pero pwede ka ring mag-train ng sarili mong elite drivers gamit ang machine learning technique sa train mode. Pero kaya mo pa ring tapusin ang laro kahit walang training, pero mas maganda kung magpapahusay ka ng drivers. Pwede ka ring gumawa ng sarili mong drivers sa options menu. Ang laki ng utak ay depende sa architecture: ang multi-layer perceptrons ay pwedeng magkaroon ng mas maraming neurons at hidden layers kaysa sa long-short term memory (LSTM), dahil ang LSTM ay may mas maraming hidden neurons at koneksyon, na nakakaapekto sa bilis ng computation. Kapag nag-apply ka ng bagong brain values, mare-reset ang kasalukuyang drivers mo, pero pwede mong baguhin ang genetics parameters kahit kailan nang hindi nag-a-auto-reset. Ang kasalukuyang ginagamit na machine learning technique ay bahagi ng neuro-evolutionary algorithm theory, na pinagsasama ang neural networks at evolutionary/genetic algorithms. Huwag mahiyang magtanong o magbasa sa wikipedia, sulit ito!

Paano Maglaro

# kumita ng pera sa pagmamaneho ng arcade races, tournaments, o espesyal na kaganapan. # pwede mong baguhin ang driving style na nakakaapekto sa bilis at konsumo ng gasolina. # pwede mong paghusayin ang drivers mo sa training (kahit magaling na ang mga kasama). # kunin lahat ng kotse at upgrades. # abutin ang pinakamataas na ranggo sa lahat ng karera. # gumawa ng bagong tracks gamit ang track editor

Mga Update mula sa Developer

Aug 23, 2015 8:28am

New Version out now! All tracks updated plus an additional training track!

Changelog 1.4.0:

  • replaced all tracks by tracks derived from original DTM series
  • added derived version of famous GranTourismo™ ComplexString
  • minor changes related to more realistic car speeds (visualization)
  • fuel is now at 180 (still using 1 unit per second at “normal” drive style)

Mga Komento

0/1000
sgschult avatar

sgschult

Jun. 16, 2015

31
0

Very frustrating when you have perfect racers in training, but then they all crash into each other and can't complete a lap in race mode.

sem23
sem23 Developer

Oh yeah! I know what you mean... I think it's because they never learn to "overtake". I tried to implement a scenario for learning exactly this, but my first try was not successful, but next tests are running to see how it is possible to train this. But as theory says: everything you want to learn - you are able to, but it depends on the environment ;-) My first try: I started a single "hunted" car, with enabled collision and vision, slower than others and in some distance in front of them, then I started all the others and hoped that they would learn to overtake the "hunted" car... LOL... They didn't, they learned evevrything from oscillating from left to rigtht all over the track to driving minimum distance to the barrier, but did not learn to do something what we would call an overtake maneuver :-D

TheDiscoverer avatar

TheDiscoverer

Jun. 10, 2015

36
2

nice game idea,racing + idle never before so much tried...the game needs a short intro and not a 6 paged-tutorial,besides that good game;)

sem23
sem23 Developer

This encourages me in the idea to split up the game in two parts: the "nerdy" experimenting part of training, and the gaming part which could be something like Gran Tourismo's Bspec-Mode, where you manage your racing team. Then the user could decide what he wants to do, just playing an idle-racing / management game, or having a look into neuroscience. Of course you will be able to do both.

Jondean avatar

Jondean

Jun. 11, 2015

23
1

tried building a track, but their needs to be more track parts to complete it, unless you can rotate the track parts.

sem23
sem23 Developer

Sorry for the confuse... the editor is not explained yet. You can rotate the tiles by "right mouse button click" and the plus and minus are for resizing. I will add an in-editor tutorial for making this more clear. Thanks for playing and testing the editor in this state! (I know that it is really hard to build a track at moment!)

TheDiscoverer avatar

TheDiscoverer

Jun. 10, 2015

27
2

When i upgrade something of the car a description would be nice,not only pictures of anything we dont know

sem23
sem23 Developer

Thanks for input! This will be fixed next update!

Skull_Krusher avatar

Skull_Krusher

Jun. 15, 2015

15
1

What does power distribution do?

sem23
sem23 Developer

It is the ratio between acceleration and maximum speed. In current version (1.1.0) the value starts at 0.6 (60%) and its max value is 0.8 (80%). When tuning option comes back in game (planned in next version 1.2.0), you will be able to change it as you want, of course inside its limits.

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