Deus Shift
ni terra0nova
Deus Shift
Mga tag para sa Deus Shift
Deskripsyon
Ang Deus Shift ay isang competitive, two player strategy game. May siyam na natatanging yunit, at napakaraming posibleng estratehiya, talunin ang kalaban at wasakin ang kanilang puso habang pinoprotektahan ang iyo. Nagsimula na ako ng Deus Shift Tournament! Mag-sign up/basahin ang detalye dito: http://www.newgrounds.com/bbs/topic/1329558. *PAALALA:* Ang Deus Shift ay hindi casual game. Mas mag-eenjoy ka kung maglalaan ka ng oras para matutunan ito (sa pamamagitan ng tutorial) bago sumabak. May Review button din para makita at ibahagi ang mga record ng mga larong nilaro mo. Siguraduhing i-save ang mga record na ito kung gusto mong itago, dahil ang mga hindi na-save ay mabubura makalipas ang dalawang araw.
Paano Maglaro
Detalyadong mga tagubilin ay nasa tutorial. Lubos kong inirerekomenda na laruin muna ang tutorial bago maglaro laban sa AI o mga kaibigan. Dahil ang Deus Shift ay isang mabigat na strategy game, hindi ito madaling matutunan kung hindi mo muna lalaruin ang tutorial. Mag-summon ng mga yunit, at gamitin ang kanilang mga kakayahan at uri ng galaw para depensahan ang iyong puso at wasakin ang puso ng kalaban. Saktan ang puso ng kalaban sa pamamagitan ng direktang pag-atake gamit ang mga yunit, o sa pamamagitan ng pagsira ng mga yunit ng kalaban. Bawat aksyon ay nangangailangan ng death, physical, o astral shift na magagamit isang beses kada turn - gamitin ito nang matalino. Bukod dito, may espesyal na deus shift na nagiging available kapag napuno ang bar sa ibaba ng shifts - maaari itong gamitin para lumampas sa normal na istruktura ng laro at magsagawa ng anumang aksyon, anuman ang uri ng shift. *TIP:* Malakas ang Raven unit laban sa Sentinel unit, malakas ang Ghoul unit laban sa Defender unit, at malakas ang Berserker unit laban sa Vanquisher unit. *TIP:* Sa Online play, awtomatikong magtatapos ang iyong turn kapag umabot sa zero ang timer, ngunit sa ibang modes, kahit magbibilang pa rin ang timer, hindi nito tatapusin ang iyong turn. Maaari ring itakda ang haba ng timer sa Online play kapag gumagawa ng laro gamit ang Time Limit field. Maaaring itakda mula 1-99 segundo, at maaari ring itakda sa 0 para sa walang limitasyon sa oras.
Mga Update mula sa Developer
For bug reporting and troubleshooting, contact me at: [email protected]. Sending an exported game record that shows the bug is much appreciated.
Update 1.76: Saving records has been fixed.
Update 1.75: A bug with the ghoulโs teleport ability has been fixed. If you are using a version below 1.75 in multiplayer mode and this bug occurs, the server will reject your move (as it is illegal) and lock the game โ so please update to version 1.75 or above before playing multiplayer games. Also, unsaved records are now saved for 2 days โ so if you forgot to save a record and closed the window, it will still be there for 2 days and you can then save or share it (before, unsaved records were removed as soon as the window was closed).
Update 1.73: You can now share and browse records via the Kongregate API.
Update 1.71: The Kongregate API is now setup properly (there was a problem with the preloader being a separate file). If the version number is 1.71 or above, the game will submit your statistics correctly (if not, clear your cache and reload the page).
For more information and tools, check out our (incomplete) homepage: http://unexpectedends.com/
You can also listen to the soundtrack by Robot Horse here: http://robothorse.bandcamp.com/album/deus-shift-soundtrack
Mga Komento
Centorn
Mar. 18, 2012
I noticed that there are not that many people playing so I have some suggestions. 1. 4 player games because looking at the game board there are 4 circles so this looks possible. 2. A ranking/leveling system with unlock-able avatars (using the game pieces) 3. Adding badges might draw new players to the game. eg. beat intermediate AI could be one. just a few suggestions to draw more players but its still a good game to me even if there aren't that many players ;)
Thanks for the thoughtful comments! We've always been thinking about adding a campaign mode or RPG-like systems using this as the battle engine, but wanted to test out the game first and see if people like it or if it's too complicated. There will definitely be some sort of ranking/leveling system with characters if we make a sequel. As for a four player mode, the board is a little small, but it might still be fun anyways, and the board can be expanded to allow more players. I would like badges to be added, but that is up to the kongregate team. I'm glad that a few people have really enjoyed the game, but I guess this version of the game is very niche, and a lot of changes will be needed to make it appealing to a more casual crowd.
aigar45
Mar. 03, 2014
i noticed that this game was pretty much forgotten i hope it gets more players
Indy111
Mar. 07, 2012
Looks promising.
Centorn
Mar. 11, 2012
This is just like the description. A very strategic game and really makes you think; learning the units abilities like in a chess game. And yes I did enjoy it after taking the time to learn it as in my opinion was worth while. good game keep it up ;)
Thanks! I know the game is complicated and tough to learn - but this was exactly what I was hoping - that once you took the time to learn it, you would be rewarded with a fun strategic game.
terra0nova
Jan. 11, 2013
I'm hosting a Deus Shift Tournament - anyone who wants to sign up, go here: http://www.newgrounds.com/bbs/topic/1329558 !