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Defender Idle 2

Defender Idle 2

by Barbasu

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Defender Idle 2

Rating:
3.8
Released: June 14, 2019
Last updated: June 14, 2019
Developer: Barbasu

Tags for Defender Idle 2

Description

An endless idle defense game, unlock slots, place turrets and purchase tons of different upgrades to defend your base.

How to Play

All keybindings can be checked in main menu

Comments

0/1000
xZhiarx avatar

xZhiarx

May. 29, 2019

470
25

All beginners can use this little guide I wrote, same goes with more advanced players, to learn more about which turrets are good, how to research best etc.: https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fdocs.google.com%2Fdocument%2Fd%2F1Kh6LpmS_G0i-5TuNQPpyovf4xIqNTmvVBt9QhrUvWsM%2Fedit

inpacem avatar

inpacem

May. 18, 2019

171
12

i would love to see some control over my turrets, not just "everyone is firing at the same, closest enemy"... more like in other tower defense games.... strongest first, range attacker first, fastest, last,
right now its kinda silly... 1 enemy is coming from top, 10 from the side, the top one is a bit closer, all rockets are firing at him (longest range, so they are first) and the group is ignored.... the single shooters have to do them
same for stun and slow turrets... closest one get fired up on, who is going to die in the same moment as he comes in range of the laser or whatever...

Farmosch avatar

Farmosch

May. 27, 2019

155
11

Offline production was nerfed way to much. One of my productions is lvl 88, so it yields now 8,8k per hour and it costs ~20 million+ to upgrade next stage. Simple math - it takes ~95 to get the next stage with only the production of the factory. Before it was quiete balanced in terms of costs / yield. Now its just a way off. You def. need to look into that. Renders production more than useless.

Monstrofocozo avatar

Monstrofocozo

May. 15, 2019

203
16

Auto-Rebirth needs an auto-place turrets feature. Maybe "lock" turret choice and once you can afford it it auto-buys. Need this for full idle.

niema avatar

niema

Jun. 10, 2019

5
0

I see the update that says out of index error is fixed. I cleared cache and closed/reopened browser, and I'm still getting index out of bounds errors. I think it happens when I'm dying/retrying a lot. Like if I push to a high map level with compression off, then want to farm, so i switch to "auto try + retry" and turn compression on. I die a lot, as the map dials back over and over. That's where it keeps crashing on me. Now that I have dialed it back to a map where I stopped dying, it seems to be not crashing.