Idle Mage Attack
by TopCog
Idle Mage Attack
Tags for Idle Mage Attack
Description
Conquer the hordes with 30 unique spells in this action-packed idle assault!
How to Play
Gain Power, Conduct Research, Start Enchantments, Unlock new Spells, Open the Arcane Tower, Craft the Omega Lumen - then Defeat the Doomstone!
Launch the Help (question mark in the lower right corner) from any screen to get relevant info!
F.A.Q.
https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fwww.reddit.com%2Fr%2Fidlemageattack%2Fcomments%2F4r74df%2Ffaq%2F
Subreddit
https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fwww.reddit.com%2Fr%2Fidlemageattack%2F
Comments
dj1988
Mar. 08, 2017
So after playing for a few days, I have to say you've made a great game! Literally the only complaint I have is the idle progress is practically nonexistent. I've received twice as much power in five minutes of active play as I have in several hours of idling. I'm all for rewarding active play (as otherwise nobody would bother) but considering the heavily grindy nature of this game, it would help keep interest if idle power gains were boosted... significantly. Otherwise, one of the best games I've played.
dolton36
Mar. 06, 2017
Gotta feel sorry for the foes in this, no matter how hard they try, the mage won't die and just keeps coming back, respawning them, and killing them again... they try and heal... they try and shield... but its just never enough.
Jonnu
Feb. 16, 2017
I would really enjoy being able to control which zone we start out in, being able to farm certain runes will add to the complexity of which area is best to grind
nutshell
Feb. 24, 2017
For a game with Idle in the title this game is far from idle. There's no idle progress. The Lantern of Recovery is useless after about 3 runs. If you removed the concept of manual recalling and lantern of recovery completely this game would be idle, but the amount of active intervention this game needs to progress stops it. It should just be called mage attack because there's very little idle about this game.
kittemple
Mar. 27, 2017
How do summon duration runes work? Are they for already summoned creatures, or future summoned creatures? Do they stack cumulatively? Do they last past a recall?