Road

Road

par bitplayer
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Road

Note:
2.0
Sortie : September 08, 2017
Dernière mise à jour : May 22, 2026
Développeur: bitplayer

Tags pour Road

Description

Suis la route jusqu’à la dernière zone.

Comment jouer

Voir/régler les touches au début.

Commentaires

0/1000
LabyrinthSplash avatar

LabyrinthSplash

Jun. 30, 2026

0
0

Huh, I'm surprised you responded.

There's definitely sections where, were you to have decent experience with the game (though not sure what kind of person would), you could strafe for way longer than a second. I think an optimal TAS run of the game would be at least twice as fast as whatever the human record is

bitplayer
bitplayer Développeur

a step is 12 every frame, at angle 45, x+=Math.sin(angle*Math.PI/180)*step , y+=Math.cos(angle*Math.PI/180)*step , is ~8.49 on both, and strafe right, x is 0, y is ~16,97 , but then the gun is less usable , I don't know if it's worth changing anything.

LabyrinthSplash avatar

LabyrinthSplash

May. 13, 2026

0
0

I enjoyed trying to get a faster and faster time. I'd give my 2 cents of advice as to how to improve the game but I'm guessing you've figured it all out in the over 8 years since this game was published...

Fun fact: You can use strafing to go faster, by angling yourself a bit to the side and strafing on the opposite direction to go forwards at a faster speed

bitplayer
bitplayer Développeur

I see, still needing to keep a vertical position in many situations, continuous strafing only for a second at most