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Kontrol

Kontrol

by MarcusBoay

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Kontrol

Rating:
2.8
Released: January 08, 2018
Last updated: January 08, 2018
Developer: MarcusBoay

Tags for Kontrol

Description

Twin stick shooter inspired by old school 2D side scrolling space shooters

How to Play

Controls:
WASD - Movement
Q - Decrease move speed
E - Increase move speed
Mouse - Aim
M1 - Shoot
1, 2, 3 - Change weapons

Comments

0/1000
vizion9999 avatar

vizion9999

Jan. 13, 2018

7
0

Reminds me of old school shooters from the late 80s or 90s where basically you had to go through the entire game without getting hit because you would lose all your upgrades.

Gofers avatar

Gofers

Jan. 12, 2018

12
1

Played a bit and some of it just get annoying. It's clear level 2 is ideal with the split shot. Would be better if we just started with all 3 shots the upgrades were just upgrades.
Walls not instantly killing would be nice as well. Some areas can kill, but having all of them kill is just annoying as the ship moves with the screen and some ares are very tight where getting through is almost a matter of luck, rather than skill. Perhaps adding a collision HP bar would help, where the ship takes damage for being on things. So hitting a wall might not be too bad, but dragging along that wall will quickly kill the ship. It would be nice if the split shot's spread could be adjusted by how far away the cursor is from the ship. Not a big deal though. Saw blade seems too short to be worth the risk. Also moves very slow. Unless there is a target that will run into it, itself, I don't find much value in it.

SirF avatar

SirF

Jan. 11, 2018

11
2

Interesting, but too hard too soon.

ArchdukeChocula avatar

ArchdukeChocula

Jan. 08, 2018

18
4

Very difficult game, but very fun as well.Great arcade style with the health system but it makes it hard to get very far without lots of practice. After 20 minutes of play I made it to level 2 to die pretty quickly. If the chains in level one can kill me, why cant I drop them on enemies to kill them?

Snaks avatar

Snaks

Jan. 14, 2018

2
0

I grew up on Katakis so I appreciate the challenge. What is very brutal here is how you after losing your ship also lose some of your weapons and re-spawn into a bullet hell situation. Maybe your death could be devastating enough to clear bullets around your corpse? Guns do evolve with pickups, but it's unclear how, especially gun 3. Maybe a bit more variety in gun evolution? Faster, more bullets at once, longer shots, color changes... and so on? The game is very enjoyable and is very underrated. If you want to collect casual player votes you might want to add an easier mode too. We need more such shooters. They are a rare breed nowadays.