Caravaneer 2
by SugarFreeGames
Caravaneer 2
Tags for Caravaneer 2
Description
This is the second part of Caravaneer. The game is a fusion between an RPG with turn based battles and an economics simulator. You find yourself in a post-apocalyptic desert. Your goal is to survive and to try and gain enough power to complete your mission. There are different ways to achieve this, but the most straightforward one consists in transporting goods between settlements. Buy stuff where it's cheap and sell it where it's expensive. Then you can spend the money you earn on purchasing transport, hiring people or improving your battle gear.
How to Play
See in-game tutorial and instructions
Comments
xcountryrider
Jan. 25, 2015
This game is amazing. Incredibly complex, and high replay value. This game is big enough that I'd like to see an option to download a/o buy it somewhere. I'd like to play it offline.
Apophys_MD
Dec. 16, 2014
Tips & tricks: 
1) Donkeys are amazing early game. Get every female donkey you can that isn't old/weak, and a male (for impregnation). 
2) Make sure everyone walking in your caravan has at least 4 agility; this is 5 speed (donkey walking speed). Try to have 4+ physical too, since max HP is hard tied to it. 
3) Loot liquid containers as much as possible. If you can't hold/use them all, store some in your room in the bunker for future use. 
4) Build up a reserve of capital in the tribal region before leaving it. 
5) Skill-boosting stuff, like Hammer, does not need to be equipped. 
6) Discovered prices are linked under Cargo -> item -> See Prices. Don't bother to scroll the list in the Log -> Economy tab.
Icilan
Dec. 20, 2014
We have a very good wiki running for this game. Still under construction, but I'd advise you guys to run around it for help.
http://caravaneer2.wikia.com/wiki/Caravaneer_2_Wiki
Elitekillah2
Feb. 03, 2023
I hate the Ruffle player... This game worked fine with SuperNova but now Ruffle is the only player by default and it doesn't even run the damn game...
Math_lv
Jan. 03, 2015
Really awesome game but I have one issue: "I shoudn't have to guess the amount of money a city has. The best solution woud be for it to limit the max amount that I can sell (in calculator). Or at least show that number somwhere. It's annoying to pinpoint sellable amounnt every time!"
Still 7/5 game.