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Grey Level

Grey Level

by EugeneK

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Grey Level

Rating:
2.9
Released: August 02, 2010
Last updated: August 02, 2010
Developer: EugeneK

Tags for Grey Level

Description

Navigate your space hovership towards the landing platform and avoid obstacles on the way.

How to Play

Control using arrow keys or WASD

Comments

0/1000
petesahooligan avatar

petesahooligan

Aug. 02, 2010

4
0

I agree that some very simple instructions would have shortened the time it took me to figure it out. I'd prefer some indication that the sides of the field were deadly. The difficulty curve was odd; some early levels were hard and later ones easy...guess that's normal. A clear code, (color or whatever) to indicate what is safe to touch and what is not would be nice. Hate to invest time trying to solve a level when I also am learning what I can touch. My personal limit on trying to solve a level is about 10 times before I give up. That happened to me on level 8. Overall, great production, slick and polished.

bimbol avatar

bimbol

Aug. 02, 2010

2
0

played online FTW!

garylolo avatar

garylolo

Aug. 02, 2010

8
3

I really like the graphics. It's like a puzzle game with an atmosphere. Also pretty good level design, gets hard especially if you try to do it fast.

Alexanderjac avatar

Alexanderjac

Aug. 02, 2010

12
7

Although the game isn't glitchy, it feels like a bad game. There are many things you can improve on, especially deciding whether to have a bad platformer mixed with a bad puzzler, or one good puzzler OR one good platformer. Focus on one of those and the game could be a whole lot better, because I couldn't even tell it was supposed to be a puzzle game.

Alexanderjac avatar

Alexanderjac

Aug. 02, 2010

8
6

Its a nice concept and could have been a decent platformer, but with the lame physics, that kept making me accelerate quickly but hard to slow down, the slow paced and repetitive gameplay, and the lack of instructions were disappointing. The graphics looked weird with the gray scale in the back, with the bright vivid colors in the front, were again, weird, but definitely help me figure out what was interactive and what was just a background image. The music was also quite decent, but I can't say anything good or bad about it. What you're missing in this game is depth. There is no storyline, and it hardly feels like a puzzle game. Its too easy as a puzzler, but the bad physics make it too hard as a platforming game. Its also annoying how you already have already beaten a level, but one of those amoebae things push you into one of those kill ropes.