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Thats My Sheep

Thats My Sheep

by kookylab

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Thats My Sheep

Rating:
3.1
Released: March 02, 2017
Last updated: March 02, 2017
Developer: kookylab

Tags for Thats My Sheep

Description

You are a cowboy relaxing on a hot sunny day. A herd of wildebeests ran into your sheep.

Your sheep ran into the deadly forest. You jump on your horse and went into the jungle and start catching your sheep back. You have a shotgun and rifle to save your life from lions and Coyotes.

News:

v2.2:
1. Shooting behind is added. No need to change directions for shooting behind
2. Added First time bonus.

v2.1:
1. Super Weapon gadgets.
2. Facebook integration for mobile devices

v1.0.2:
1. Added Snail mode upgrade
2. Better Font used
3. leader board added. but not working on kongregate. play on our website for competing( kookylab.com/thatsmysheep/2.0/WebGL/index.html)

v1.0.1:
1. Parallax adjustments.
2. Added shadows to background artwork.
3. Added distance indication between player and predator.
4. Added weapon flash if predator sighted.
5. Added P for Pause
6. Added Player Name system

upcoming:
1. Kongregate specific leader board system

How to Play

Press W, A, S, D OR (I, J, K, L) OR (Up, Down, Left, Right Arrow keys) to move player
Press space to fire weapon
Press 1, 2, 3 to select weapons ( rope, shotgun and rifle respectively)

Press R to activate SNAIL Mode, P to pause the game

Comments

0/1000
champtastic avatar

champtastic

Jan. 30, 2017

8
0

Funny game :D Thumbs up!

Nooruddinaftab avatar

Nooruddinaftab

Jan. 27, 2017

8
0

Cool game

SalahuddinD avatar

SalahuddinD

Jan. 29, 2017

6
0

up and down button scrolls up and down :-( , so have to play with W & S

SalahuddinD avatar

SalahuddinD

Jan. 29, 2017

6
0

loved it dude

JohannasGarden avatar

JohannasGarden

Feb. 02, 2017

1
0

You've got an interesting concept there. You might be able to get some tips in the Game Programming forum about how to keep the arrow keys from scrolling the player's game screen when playing. I can't recall where I've seen that discussed, but I believe it's come up before. There are some aspects of movement that could be a bit smoother. Good luck with this and future games!