Explosive Runner- BETA

Explosive Runner- BETA

oleh ExplosivePixel
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Explosive Runner- BETA

Rating:
2.8
Dirilis: July 21, 2013
Terakhir diperbarui: July 22, 2013
Pengembang: ExplosivePixel

Tag untuk Explosive Runner- BETA

Deskripsi

Kami Explosive Pixel dan ini adalah game Unity 3D pertama kami! Ini adalah rilis beta publik pertama dan kami ingin mendengar masukan dari kalian. Di Explosive Runner, kamu bermain sebagai Pelari Eksplosif. Jika kamu menabrak apapun, kamu akan meledak. Ironisnya, Pelari Eksplosif juga ingin jadi montir... tapi semua yang dia sentuh meledak. Setelah mencoba memperbaiki hidran di pusat kota, dia malah menyebabkan infrastruktur kota runtuh. Sekarang kamu harus membantunya melarikan diri dari kota dengan menghindari rintangan, melompati celah, dan mengumpulkan roda gigi berharga milikmu.

Cara Bermain

Spasi - Lompat. (Tahan untuk lompatan lebih tinggi). Esc - Menu Jeda

Pembaruan dari Developer

Jul 21, 2013 11:38pm

Version 1.1
-Rebalanced jumping and gravity
-Left Ctrl is no longer necessary
-Auto prompt upon death

Komentar

0/1000
Robomaldito avatar

Robomaldito

Mar. 19, 2015

1
0

Excellent.Hahaha dat explosion

PartyCrasher101 avatar

PartyCrasher101

Jul. 21, 2013

3
1

Jumps a little high and doesn't really come down fast enough so as soon as you touch the ground you hit a barrier

ExplosivePixel
ExplosivePixel Developer

I know, the controls are still a bit wonky for many people. I'll try and tune them. Thanks for the feedback

Maxipuddle avatar

Maxipuddle

Jul. 22, 2013

2
3

Wooho! Just got HighScore! (It's ScratchCube from Scratch.mit.edu btw)

ExplosivePixel avatar

ExplosivePixel

Jul. 21, 2013

1
2

I still have the highscore. It's my game but c'mon kongregate! I would like to see someone beat it.

knight12374 avatar

knight12374

Jul. 31, 2013

3
8

Very nice game, but laggs on my computer. I hope each of those trees aren't individual sprites, right? The background (except maybe the buildings) should be flat, combined, 2D sprites aligned to look 3D (if they're not already).

ExplosivePixel
ExplosivePixel Developer

Thank you for the feedback! It lags on your computer? I tried this game on a Intel i3 1st gen with a Geforce 310 and it ran well. Anyways your advice is still correct. The trees were just laid using Unity's terrain tool. I hope it doesn't use separate instances because like you said that add a lot to the PC rendering load. Thanks for playing.