Deus Shift

Deus Shift

oleh terra0nova
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Deus Shift

Rating:
2.9
Dirilis: March 07, 2012
Terakhir diperbarui: June 03, 2013
Pengembang: terra0nova

Tag untuk Deus Shift

Deskripsi

Deus Shift adalah game strategi kompetitif dua pemain. Dengan sembilan unit unik, dan banyak strategi yang bisa digunakan, akali lawanmu dan hancurkan hati mereka sambil melindungi hatimu sendiri. Saya telah memulai Turnamen Deus Shift! Daftar/baca detailnya di sini: http://www.newgrounds.com/bbs/topic/1329558. *CATATAN:* Deus Shift bukan game kasual. Kamu akan lebih menikmati game ini jika meluangkan waktu untuk mempelajarinya (dengan bermain tutorial) sebelum terjun langsung. Selain itu, tombol Review memungkinkan kamu melihat dan membagikan catatan game yang telah kamu mainkan. Pastikan untuk menyimpan catatan ini jika ingin menyimpannya, karena catatan yang tidak disimpan akan dihapus dua hari setelah dibuat.

Cara Bermain

Instruksi detail ada di tutorial. Sangat disarankan untuk memainkan tutorial sebelum bermain melawan AI atau teman. Karena Deus Shift adalah game strategi berat, tidak mudah dipelajari tanpa mencoba tutorial dulu. Panggil unit, gunakan kemampuan dan tipe gerakannya untuk melindungi hatimu dan menghancurkan hati musuh. Serang hati musuh secara langsung dengan unit, atau hancurkan unit musuh. Setiap aksi membutuhkan death, physical, atau astral shift yang hanya bisa digunakan sekali per giliran - gunakan dengan bijak. Selain itu, ada deus shift spesial yang tersedia saat bar di bawah shift penuh - bisa digunakan untuk melakukan aksi apapun di luar struktur normal game, tanpa mempedulikan tipe shift. *TIP:* Unit Raven kuat melawan Sentinel, Ghoul kuat melawan Defender, dan Berserker kuat melawan Vanquisher. *TIP:* Di mode Online, timer akan mengakhiri giliranmu saat waktu habis, namun di mode lain, timer tetap berjalan tapi tidak mengakhiri giliranmu. Jumlah waktu pada timer bisa diatur di mode Online saat membuat game pada kolom Time Limit. Bisa diatur 1-99 detik, atau 0 untuk waktu tak terbatas.

Pembaruan dari Developer

Mar 7, 2012 4:35pm

For bug reporting and troubleshooting, contact me at: [email protected]. Sending an exported game record that shows the bug is much appreciated.

Update 1.76: Saving records has been fixed.
Update 1.75: A bug with the ghoulโ€™s teleport ability has been fixed. If you are using a version below 1.75 in multiplayer mode and this bug occurs, the server will reject your move (as it is illegal) and lock the game โ€“ so please update to version 1.75 or above before playing multiplayer games. Also, unsaved records are now saved for 2 days โ€“ so if you forgot to save a record and closed the window, it will still be there for 2 days and you can then save or share it (before, unsaved records were removed as soon as the window was closed).
Update 1.73: You can now share and browse records via the Kongregate API.
Update 1.71: The Kongregate API is now setup properly (there was a problem with the preloader being a separate file). If the version number is 1.71 or above, the game will submit your statistics correctly (if not, clear your cache and reload the page).

For more information and tools, check out our (incomplete) homepage: http://unexpectedends.com/
You can also listen to the soundtrack by Robot Horse here: http://robothorse.bandcamp.com/album/deus-shift-soundtrack

Komentar

0/1000
Centorn avatar

Centorn

Mar. 18, 2012

4
0

I noticed that there are not that many people playing so I have some suggestions. 1. 4 player games because looking at the game board there are 4 circles so this looks possible. 2. A ranking/leveling system with unlock-able avatars (using the game pieces) 3. Adding badges might draw new players to the game. eg. beat intermediate AI could be one. just a few suggestions to draw more players but its still a good game to me even if there aren't that many players ;)

terra0nova
terra0nova Developer

Thanks for the thoughtful comments! We've always been thinking about adding a campaign mode or RPG-like systems using this as the battle engine, but wanted to test out the game first and see if people like it or if it's too complicated. There will definitely be some sort of ranking/leveling system with characters if we make a sequel. As for a four player mode, the board is a little small, but it might still be fun anyways, and the board can be expanded to allow more players. I would like badges to be added, but that is up to the kongregate team. I'm glad that a few people have really enjoyed the game, but I guess this version of the game is very niche, and a lot of changes will be needed to make it appealing to a more casual crowd.

aigar45 avatar

aigar45

Mar. 03, 2014

2
0

i noticed that this game was pretty much forgotten i hope it gets more players

Indy111 avatar

Indy111

Mar. 07, 2012

5
1

Looks promising.

Centorn avatar

Centorn

Mar. 11, 2012

4
1

This is just like the description. A very strategic game and really makes you think; learning the units abilities like in a chess game. And yes I did enjoy it after taking the time to learn it as in my opinion was worth while. good game keep it up ;)

terra0nova
terra0nova Developer

Thanks! I know the game is complicated and tough to learn - but this was exactly what I was hoping - that once you took the time to learn it, you would be rewarded with a fun strategic game.

terra0nova avatar

terra0nova

Jan. 11, 2013

1
0

I'm hosting a Deus Shift Tournament - anyone who wants to sign up, go here: http://www.newgrounds.com/bbs/topic/1329558 !

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