CalcuDoku Light Vol 1

CalcuDoku Light Vol 1

di Conceptis
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CalcuDoku Light Vol 1

Voto:
3.6
Rilasciato: February 23, 2012
Ultimo aggiornamento: February 23, 2012
Sviluppatore: Conceptis

Tag per CalcuDoku Light Vol 1

Descrizione

L’obiettivo è riempire tutte le caselle vuote in modo che i numeri da 1 a N (dove N è il numero di righe o colonne della griglia) compaiano una sola volta per riga e per colonna. Inoltre, i numeri in ogni blocco devono produrre il risultato indicato nell’angolo in alto a sinistra del blocco, secondo l’operazione matematica in cima alla griglia. In CalcuDoku un numero può essere usato più volte nello stesso blocco. Ogni puzzle ha una sola soluzione unica.

Come si gioca

Clicca con il mouse sulla casella desiderata per aprire il tastierino e poi clicca sul numero desiderato. Per rimuovere un numero, ripeti l’operazione usando la X in basso sul tastierino. I numeri possono anche essere inseriti puntando il mouse sulla casella desiderata e poi digitando con la tastiera.

Commenti

0/1000
specialistol avatar

specialistol

Feb. 25, 2012

1176
24

Good puzzle game. One suggestion: next puzzle button after a puzzle is complete (this has been a consistently ignored feedback in all your games). Also I'm looking forward to harder puzzle sets.

mohirl avatar

mohirl

Feb. 27, 2012

735
22

The solution popup when you finish the puzzle is a little irritating - you already know the solution, and unlike the picture games it doesn't offer anything. Even if you weren't forced to close it before moving to the next puzzle it would be less annoying.

Ahjenta avatar

Ahjenta

Mar. 01, 2012

683
31

Another game from Conceptis that does not have a "next puzzle" function. This has been requested by many people in each of the previous games. At this point, I am convinced that the developer simply does not care about the people that play and love his games.

Ikitur avatar

Ikitur

Feb. 29, 2012

361
18

I love that we can just hover and type in numbers instead of doing all clicks. It certainly needs more puzzles, especially more challenging ones. If you could design a system to make random puzzles, that would be excellent. As others have noted, the sequence to go through after completing a puzzle could be shortened. Overall, it's pretty good. 4/5

ChaoSpectre avatar

ChaoSpectre

Mar. 02, 2012

14
0

Anyone hoping for feedback from Conceptis puzzles should not hold out hope: Conceptis is a developer that lives independently of Kongregate at its own website. The creation of a Conceptis account on Kongregate is probably more of a brand-exposure move on the part of the developer than any honest outreach to any community of gamers.

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