Steampunk Idle Spinner

Steampunk Idle Spinner

di GeneralVimes
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Steampunk Idle Spinner

Voto:
3.4
Rilasciato: July 19, 2017
Ultimo aggiornamento: January 05, 2018
Sviluppatore: GeneralVimes

Tag per Steampunk Idle Spinner

Descrizione

PER FAVORE, VISITA AIRAPPORT.ITCH.IO PER LA VERSIONE PIร™ RECENTE. Questa รจ OBSOLETA, mantenuta solo per motivi storici. Fai girare gli ingranaggi per far funzionare la tua fantastica macchina steampunk produttrice di denaro! Costruisci motori, pompe a pallone, miniere e lascia che la macchina lavori da sola! Cattura i gremlin per ottenere ricompense. Costruisci un Portale per ricominciare e ottenere Narrativium, un elemento che fa progredire la tua storia!

Come si gioca

PER FAVORE, VISITA AIRAPPORT.ITCH.IO PER LA VERSIONE PIร™ RECENTE. Questa รจ OBSOLETA, mantenuta solo per motivi storici. 1. Fai girare gli ingranaggi con il puntatore del mouse (non serve cliccare). 2. Trascina gli oggetti dal negozio per acquistarli. 3. Ci sono anche diversi modi segreti per guadagnare piรน soldi cliccando: scopriteli da soli! ;)

Aggiornamenti dello sviluppatore

Aug 14, 2025 10:17am

Full game version with 7 ingame worlds is available on Steam. Please, find Steampunk Idle Spinner. Thank you for all your support and feedback throughout 8 years of development!

Commenti

0/1000
hector21321 avatar

hector21321

Jul. 19, 2017

110
2

Please guarantee at least one bounce. Nobody has the reaction time for that lil red guy. Nobody.

GeneralVimes
GeneralVimes Sviluppatore

ok, will do! Right now the bounce has the probability of 60%

TDOW avatar

TDOW

Jul. 20, 2017

220
6

Imo, items shouldn't have to be sold, they should all be movable. Upgrades (motor, balloon. hammer 'n stuff) should be item specific, not global. The way it is now, I end up using one upgraded engine which I can never sell because upgrades are abysmally expensive. I don't use any stock parts, they're weak and selling them to move them somewhere else just makes them more and more expensive. That means, even if I get new cogs, not only do I have to pay their price, I also have to sell an engine and then upgrade it all over again. I don't think it's a good mechanics.
I think games should be fun, let us experiment, not be an exercise in patience or long term planing. If I wanted to play "real life: the game", I would get off the computer, not on it.

GeneralVimes
GeneralVimes Sviluppatore

Good point about letting the player experiment. I'll need to think of it. Right now when you sell the part, the buying price goes back as well (but not precisely to the old level)

redkar101 avatar

redkar101

Jul. 20, 2017

18
0

great game. could do with some explanations (what are mines for?) and maybe less steep cost increases but otherwise great potential....well done

stereolab avatar

stereolab

Jul. 19, 2017

125
6

The purchasable items should have description that say what they do/are.

GeneralVimes
GeneralVimes Sviluppatore

agreed, will do soon!

Forhekset avatar

Forhekset

Jul. 19, 2017

97
5

Still no clue what the mine carts, and green slider, and whatever does. Needs tooltips explaining before you buy.

GeneralVimes
GeneralVimes Sviluppatore

good advice, will add the tooltips

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