Progress Fight
di TotallyNotAViru5
Progress Fight
Tag per Progress Fight
Descrizione
Hai mai desiderato giocare a un gioco in cui devi combattere contro una barra di avanzamento? No? Bene, ora puoi farlo.
Come si gioca
L - aggancia il mostro, A - passa al mostro a sinistra, D - passa al mostro a destra. Tasto sinistro del mouse - clicca.
Q - apri la finestra delle missioni, P - apri il negozio delle anime, S - apri la finestra delle abilità, U - apri la finestra dei potenziamenti. ESC - torna alla schermata principale. M - apri la mappa.
Aggiornamenti dello sviluppatore
Update v0.8
- Changed skill system a bit(bugfixes, new skills, rebalanced old skills etc)
- bug fixes and QoL features
Commenti
Hyratra4457
Aug. 19, 2019
We fight progress bars in this game, but why can't we fight the initialization progress bar?
mccl0215
Mar. 29, 2019
When you choose a weapon path. It should end at a different final weapon based on the route you took. For instance, if you went the high speed, low damage, then the final gun should be that. Or vice-versa. With the damage gun you could damage on final gun and speed gun would upgrade speed on final gun.
Now each route has different final weapon. But they all have only damage upgrade because fire rate with endless upgrades will soon became so fast that it will be impossible to display.
Tenzhi
Mar. 28, 2019
Tooltips for the weapons' branching paths to give an idea whether they focus on rate of fire/damage/etc. would be nice.
Done
Childflayer
Mar. 30, 2019
Maybe give some kind of indicator that a particular monster is a quest monster? It's a bit annoying to have to keep checking the quest tab to remember what monster i need to grind for the next quest.
SirCuddly
Mar. 29, 2019
Would be nice if there was a way to hide completed quests
Done