Super Invaders
by PipkinGames
Super Invaders
Super Invaders のタグ
説明
カラフルでエキサイティングなシューティング!たった一台の戦車で地球をエイリアンの侵略から守ろう。コインを集めて戦車を強化し、ボスUFOを撃破せよ!スペースインベーダーにインスパイアされた、多彩なUFO・武器・アップグレードが登場。
遊び方
マウスでエイリアンを狙って撃つ。A・Dキーまたは矢印キーで戦車を移動。1~5またはQ・Eで武器切り替え。
開発者アップデート
Game updated!
- Autofire
- Magnet upgraded
- Income upgraded
- Alien bullets are not like coins anymore
- Fixed bug with turret angle and fire
- New animations on background
Enjoy!
Thanks for comments!
コメント
lordfletch
Jul. 02, 2013
only complaint i have so far is i have a maxed out magnet and cant tell much of a difference....for that kinda money i shouldnt have to move to collect the coins...they should be hitting the ground and rolling to me if they dont get to me before they hit the ground
paulfleet
Jul. 04, 2013
Nothing says fun like grinding through the exact same battles and opponent configurations 80 times in a row.
DarkSlash001
Jun. 30, 2013
AUTOFIRE, pleassseee! Also, the sudden onsets of lag are caused by data garbage collection at inopportune times. Consider splitting enemies into waves every so often, and performing garbage collection at those intervals.
Fyndir
Jun. 30, 2013
The only thing I would say is that it might be nice to have an expensive bonus that unlocks after you max out some of the other options. For example, with maxed out health and income it could unlock a bonus that adds a semi-rare health drop to the coins, maxing out all weapons unlocks a reload/cooling system that boosts the firing speed of all weapons a bit further, something like that.
LittleBro8
Jul. 01, 2013
Took a lot of grinding to get to last level. You earn more money the higher wave you reach, which is fine because it lets you unlock 2-3 levels/waves per upgrade. However, it becomes a problem mid/late game when it takes you 30 minutes to reach the wave you need to reach in order to make some money just to unlock a single upgrade.