M13n: Miniaturization

M13n: Miniaturization

by aaaantoine
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M13n: Miniaturization

評価:
3.5
リリース日: March 17, 2017
最終更新: April 17, 2017
開発者: aaaantoine

M13n: Miniaturization のタグ

説明

数字がどんどん小さくなるインクリメンタルゲーム。

遊び方

ビーカーのボタンをクリックして理論上の最小サイズを研究。レンチをクリックしてそのサイズに近づけるようエンジニアリング。出荷してお金を稼ぎ、さらに小さくしよう。

開発者アップデート

Apr 17, 2017 10:04pm

I’ve found some free time to make changes.

  • Tooltips. Tooltips everywhere.
  • Now tracking minimum size (by orders of magnitude below 1.0) and number of achievements via Kongregate’s Statistics API.
  • Overhaul of internals to make developing this game a little less stressful going forward.

I may have forgotten a few minor things, but I tried not to re-balance anything this time around. Before I do that again, I’ll see if I can get some useful statistics out of Kongregate.

I am single-handedly developing & testing this game, so if anything has broken since the March 18 build, let me know.

コメント

0/1000
butterflysigh avatar

butterflysigh

Mar. 21, 2017

227
4

Is there a reason why I wouldn't want my whole Sales team selling things?

aaaantoine
aaaantoine 開発者

Not really. I added that during early testing and never took it out. I mainly keep the controls around to help throttle the engineers who can often take away resources from the researchers (one of many tuning issues I'm aware of).

zebsi0n avatar

zebsi0n

Mar. 17, 2017

259
7

I definitely think that this could go places. It's an amazing start, in my opinion, but does need a little more content. Keep up the great work!

rjkxb2 avatar

rjkxb2

Mar. 18, 2017

154
6

You can reset once you get to 1 quintillion. It pops up automatically. Also hovering over the achievements shows what they are. Took me longer than it should have figure that out haha

Constantine212 avatar

Constantine212

Mar. 18, 2017

122
6

Great concept, the visual for size and the theoretical minimum makes this much funner than just a text incremental. I would highly suggest making more exponential features, an automatic buyer buyer (which might increase the cost to balance it a bit), and prestige for your first couple improvements. I'm excited to see you improve your game and look forward to future releases :)

blazeiliev avatar

blazeiliev

Apr. 03, 2017

33
1

An offline mode would be good to have...

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