GRAIDKARUPACHI
by HelpIMadeAGame
GRAIDKARUPACHI
GRAIDKARUPACHI のタグ
説明
GRAIDKARUPACHIは、複数のレベルやボス、機体、難易度モードを備えた縦スクロールアーケードシューティングです。GRAIDKARUPACHIはシューティングと飛行がメインですが、上級者向けのシューティング要素も搭載。敵の弾は倒すとお金になり、弾をかすめるとスコアとキャッシュが追加。スペシャルで画面を一掃したり、ビームで強敵を貫通できます。GRAIDKARUPACHIは常に大文字で表記してください。
遊び方
マウスで移動し、クリック&ホールドでビームを使います。スペースバーでスペシャル発動。コントロール設定も変更できます。
コメント
abyssoft
Jul. 02, 2014
I find the upgrad/shop UI busy and confusing. Ok no magnet -2pts, if you are going to require collecting cash after a kill, magnet collection is a must. 2/5
Malfar
Jul. 04, 2014
Upgrade menu is a bit...um...unwell? I mean, Sometimes I have trouble choosing the ship - I click the helicopter and it takes several clicks to actually choose it.
OmegaGladiator
Jul. 03, 2014
I only gave it a 3 because the continue game on cruel and main menu options didnt work when the game was completed
SteliosS10
Jul. 04, 2014
walkthrough: https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DE3L2qw6MQlU
Irasfel
Jul. 12, 2014
To add to the magnet grumbles, have to say that it's waaaay too easy to just plain old get stuck in a corner. As soon as the mouse moves out of the window at all I'm just stuck and it takes a while to get control back, much like the upgrade window often taking a few clicks to wake up and realize which ship I am picking. This is NOT helpful when you've got this many bullets flying around. Also, magnet or no magnet the coins are just plain hard to see and past the player so fast it's often pretty impossible to even register they are there in time to try to move to them. This is turn places a pretty unfair burden on the less maneuverable ships.