You Make The Dungeon

You Make The Dungeon

by kingxia
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You Make The Dungeon

評価:
3.3
リリース日: June 09, 2015
最終更新: June 09, 2015
開発者: kingxia

You Make The Dungeon のタグ

説明

『Learn to Fly』とリバースダンジョンが融合したダンジョンビルディングゲーム。Neaを暗闇から導き出そう。トラップを設置し、冒険者から戦利品を奪いながら出口を目指してダンジョンを構築しよう。

遊び方

基本操作:マウスでクリック+WASDでNeaを移動/画面をスクロール。上級操作:スペースバー - フェーズ切替/ダイアログボックスを閉じる。J - 高速移動切替。K - 高速戦闘切替。M - BGMミュート。, - 効果音ミュート。ビルドフェーズ:WASD - パン。矢印キー - タイルの開口部選択。ランフェーズ:WASD/矢印キー - Neaを移動。

コメント

0/1000
Fuzzyfsh avatar

Fuzzyfsh

Jun. 09, 2015

19
0

wish you could play with just the mouse, seems doable

kingxia
kingxia 開発者

I'll pass this along to the team and we'll look into including that feature in the future, thanks for the input!

Atalan avatar

Atalan

Jun. 10, 2015

28
2

After building lots of trapped rooms, I finally realized that the true role of Nea's master is not to lead Nea to safety but rather drive Nea to insanity as she learns to devour the flesh of hapless adventurers and acclimate to the screams of terror behind the walls of every corridor. A true dungeon of horrors is created here as Nea draws closer to her destiny as the Big Bird of Doom...

goku90504 avatar

goku90504

Jul. 04, 2015

17
1

a way to know what color keys you've already picked up

HwoDragon avatar

HwoDragon

Jun. 09, 2015

5
0

Fun, but gets ridiculously laggy later in the game. Neat idea, though.

kingxia
kingxia 開発者

Sorry to hear you had some lag issues! Feel free to respond / PM with your rig setup and I can personally see to helping you about that :)

Prequarantine avatar

Prequarantine

Jun. 09, 2015

5
0

Overall, pretty good game. Feels a bit like those games where you upgrade your vehicle each round and try to go further. Perhaps have the days be tracked? (I didn't notice if they were.)

One thing I noticed is it didn't seem as if all doors / rooms needed to be opened, as there was a light pink door at the very end which had no real reason to be opened - it'd only make a different route slightly shorter.

Also, what was the point of the traps?

kingxia
kingxia 開発者

Glad to hear it felt a bit like Learn to Fly / Earn 2 Die, that's the feel we were going for :) A day tracker sounds great, I'll mention it to the team for inclusion in the next update! You can use traps to weaken enemies from a distance before you fight them, or just farm them with many traps. The numbers might need to be tweaked though, perhaps?

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