NeuroDriver

NeuroDriver

by sem23
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NeuroDriver

評価:
3.4
リリース日: June 10, 2015
最終更新: August 23, 2015
開発者: sem23

NeuroDriver のタグ

説明

NeuroDriverでは自分で運転せず、ドライバーチームを管理します。プリセットドライバーの他、自分で機械学習を使ってエリートドライバーを育成可能。ただしトレーニングしなくてもクリアできる設計です(強化は有利)。オプションメニューで新ドライバー作成も可能。脳のサイズはアーキテクチャに依存:多層パーセプトロンはLSTMより多くのニューロンや層を持てますが、LSTMは構造上隠れニューロンや接続が多く、計算速度に影響します。新しい脳値を適用するとドライバーがリセットされますが、遺伝パラメータはいつでも変更可能。現在の機械学習技術はニューラルネットワークと進化的アルゴリズムを組み合わせた神経進化アルゴリズム理論の一部です。質問はお気軽に、Wikipediaもおすすめ!

遊び方

# アーケードレース、トーナメント、スペシャルイベントでお金を稼ごう # 運転スタイルを変えるとスピードや燃費に影響 # ドライバーをトレーニングで強化(初期ドライバーも十分強い) # 全車・全アップグレードを集めよう # 全レースで最高ランクを目指そう # コースエディターで新コース作成可能

開発者アップデート

Aug 23, 2015 8:28am

New Version out now! All tracks updated plus an additional training track!

Changelog 1.4.0:

  • replaced all tracks by tracks derived from original DTM series
  • added derived version of famous GranTourismo™ ComplexString
  • minor changes related to more realistic car speeds (visualization)
  • fuel is now at 180 (still using 1 unit per second at “normal” drive style)

コメント

0/1000
sgschult avatar

sgschult

Jun. 16, 2015

31
0

Very frustrating when you have perfect racers in training, but then they all crash into each other and can't complete a lap in race mode.

sem23
sem23 開発者

Oh yeah! I know what you mean... I think it's because they never learn to "overtake". I tried to implement a scenario for learning exactly this, but my first try was not successful, but next tests are running to see how it is possible to train this. But as theory says: everything you want to learn - you are able to, but it depends on the environment ;-) My first try: I started a single "hunted" car, with enabled collision and vision, slower than others and in some distance in front of them, then I started all the others and hoped that they would learn to overtake the "hunted" car... LOL... They didn't, they learned evevrything from oscillating from left to rigtht all over the track to driving minimum distance to the barrier, but did not learn to do something what we would call an overtake maneuver :-D

TheDiscoverer avatar

TheDiscoverer

Jun. 10, 2015

36
2

nice game idea,racing + idle never before so much tried...the game needs a short intro and not a 6 paged-tutorial,besides that good game;)

sem23
sem23 開発者

This encourages me in the idea to split up the game in two parts: the "nerdy" experimenting part of training, and the gaming part which could be something like Gran Tourismo's Bspec-Mode, where you manage your racing team. Then the user could decide what he wants to do, just playing an idle-racing / management game, or having a look into neuroscience. Of course you will be able to do both.

Jondean avatar

Jondean

Jun. 11, 2015

23
1

tried building a track, but their needs to be more track parts to complete it, unless you can rotate the track parts.

sem23
sem23 開発者

Sorry for the confuse... the editor is not explained yet. You can rotate the tiles by "right mouse button click" and the plus and minus are for resizing. I will add an in-editor tutorial for making this more clear. Thanks for playing and testing the editor in this state! (I know that it is really hard to build a track at moment!)

TheDiscoverer avatar

TheDiscoverer

Jun. 10, 2015

27
2

When i upgrade something of the car a description would be nice,not only pictures of anything we dont know

sem23
sem23 開発者

Thanks for input! This will be fixed next update!

Skull_Krusher avatar

Skull_Krusher

Jun. 15, 2015

15
1

What does power distribution do?

sem23
sem23 開発者

It is the ratio between acceleration and maximum speed. In current version (1.1.0) the value starts at 0.6 (60%) and its max value is 0.8 (80%). When tuning option comes back in game (planned in next version 1.2.0), you will be able to change it as you want, of course inside its limits.

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