Linx

Linx

by skellus
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Linx

評価:
3.8
リリース日: August 10, 2011
最終更新: November 08, 2012
開発者: skellus

Linx のタグ

説明

Note: To anyone having problems with tutorial levels, please follow the instructions displayed below the tutorial levels, this should solve all problems, thanks.

A -unique- +retroified+ logical game where your objective is to connect all the same coloured bases with paths. The paths have a funky characteristic - no two paths of different colours can intersect. Add to this the pits which no path can cross and you get a brain-tingling mixture of logical mayhem.

The colour blind mode might not be perfect but it is added.

Get Linx Mobile for Android and iOS: http://www.retrocade.net/post/120/linx-mobile

遊び方

Mouse - Place paths;
Space - Clear paths under the mouse pointer;
S - Toggle sound effects on/off;
M - Toggle music on/off

開発者アップデート

Nov 8, 2012 12:09pm
- 5 brand new levels added ! - Improved controls to rely more on the mouse and be more natural - Added undo button - Added 3 tutorial levels at the start of the game

コメント

0/1000
freedomcaged avatar

freedomcaged

Aug. 11, 2011

1159
33

I think I was around level 19 when I noticed the banner at the bottom advertising Linx: Hard edition for those who were "bored and unchallenged," That's about the time I started getting concerned.

skellus avatar

skellus

Aug. 11, 2011

974
29

Here, I have updated the game to implement a Colour blind friendly option. It's not the best but it should suffice for now. If you are Colour Blind PLEASE contact me if you have any issues with the new version and you know how I could improve it.

quodlibet avatar

quodlibet

Aug. 11, 2011

1113
43

4/5 for a great game. 5/5 for the developer listening to the players and updating the game so quickly to cater for color-blind people. -1 to every troll that complained about the description.

skellus
skellus 開発者

Thanks :).

K_Kaz avatar

K_Kaz

Mar. 03, 2012

50
1

It's funny how the solution for level 40 is in the thumbnail of the game.

Thomas08536 avatar

Thomas08536

Aug. 10, 2011

694
33

Finished all 40 levels! They're ALL possible, some just take forever. Its all about separating the map into regions for the last levels. Drawing a path creates two regions, with a number of possible paths between them. If you separate more pairs than you have possible paths, you've screwed up.

skellus
skellus 開発者

Really good thinking! This indeed is a very good way of completing levels.

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