In orbit
oleh diehacke
In orbit
Tag untuk In orbit
Deskripsi
Anda diupah oleh penduduk planet Gloria untuk mengawal penerokaan angkasa sistem suria mereka, yang kini tidak diketahui apa-apa mengenainya.
Cara Bermain
Matlamat permainan adalah untuk menemui dan meneroka setiap planet dalam sistem Arial. Anda akan mengurus semua fasa penerbangan:
- melancarkan kenderaan dari planet asal;
- meletakkan di orbit;
- mendekati planet untuk mengambil gambar atau menggunakan graviti planet;
- mendarat di permukaan yang tidak diketahui;
- memperlahankan kelajuan dalam atmosfera.
Anda boleh meningkatkan kuasa roket dengan menambah peringkat. Semuanya dikira dengan graviti Newton.
Komen
woodardr
Oct. 26, 2015
Really enjoy it. Would love the capability of selecting a planet and using it as the center-point of the view (instead of Arial) long before I get into close proximity.
Maybe this will be implemented, but a very very long time
woodardr
Nov. 06, 2015
About 180 years in: "Oh my God! They killed Kinnary!"
You bastards! This is news to me >_<. Else I recently learned that the last planet leaves the system in 80 years. Arial system is not for wimps!
bigdanfoley
Oct. 31, 2015
I guess some clearer instruction on how to construct ships without having them explode. Also clearer mission adjectives, or a better view of the objective. It's a great game concept, but pulling off things without owing much of it to luck and crazy orbits is very difficult.
nosajimiki
Oct. 27, 2015
Is there supposed to be a way to control your ship after you leave a low orbit? I've been able to crash into a few other planets, but I can't figure out how exploring them works w/o any control of your ship.
You need press E to "deploy" your solar battaries and radio system. It works for 2 ships with big round antenna and not works for first vechicle and telescope (they has no big antenna)
Hishnegreb
Oct. 31, 2015
This game is like a Flash KSP, I think it is brilliant. would love to see lots more content added. I can see this as the start of something really amazing and massive. So much fun to play. 5/5
Yes. The game was made under the influence of the KSP. I have long wanted to make a game about gravity, but I understood something only after the KSP playing (KSP physics is "cheat-newtonian", but it's not a very big difference from newtonian). But now I have no plans to improve the game - there are no enough time to make correct improvements