Life/Routine
oleh lightnarcissus
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Life/Routine
Tag untuk Life/Routine
Deskripsi
Made under 48 hours as a part of my first Ludum Dare. All music/sounds and artwork were created by me.
Concept:
âLife/Routine captures the duality of a life built around their daily routine. It describes both the calming beauty and the overwhelming claustrophobia that comes when you run the hamster wheel of the mundane routine.
âIt captures the very essence of âfamiliarityâ created by our own actions and how we can either fall in an endless pattern of a life of same beats or break free from it.
Gameplay:
âYou either create objects or destroy them.
âThe objects will give out specific sounds when they touch the bottom of the screen and they become part of the pattern and repeat after a short point, very much like your daily routine.
âCreating more objects results in more sounds and a more vibrant routine/music pattern but also makes the game difficult and more overwhelming(music can turn into noise).
âEvery âlifeâ has a specific course and you will have to avoid racking up the âroutineâ bar by hitting the objects as that will bring a premature end to your game/life.
Otherwise, the game shall proceed to its eventual conclusion.
Cara Bermain
âLeft-Click to Destroy
âRight-Click to Create
âMove around by moving the mouse
The difficulty is dynamic and it is dependent on playerâs actions.
The game will end after the designated time when the âlifeâ bar is filled.
If you hit objects, the âRoutineâ bar will get racked up and you will meet a premature end to the game.
Basically, about finding your way through the repeating daily routine of your life and still having a grip on your true self.
Komen
chubblywarner
May. 03, 2013
That is one strange game. Good on you for completing a ludum dare!
deleteduser
May. 03, 2013
there are no objects spawned
You have to right-click to spawn them. How and what type of object gets spawned is dependent on you.