When he jump, he go up like this

When he jump, he go up like this

por Gun_Safety
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When he jump, he go up like this

Avaliação:
3.9
Lançamento: May 15, 2019
Última atualização: September 18, 2019
Desenvolvedor: Gun_Safety

Tags para When he jump, he go up like this

Descrição

Quando ele pula no ar, ele sobe assim. Discord em discord.gg/MqCSjez para as novidades.

Como jogar

Pressione pular para pular. Use SHIFT e CTRL (ou command) para comprar itens em lote.

Atualizações do desenvolvedor

Sep 18, 2019 9:25pm

SEPTEMBER 18TH UPDATE
Achievements
-New set of achievements for highest airtime achieved
Gameplay
-Added ‘Sudden Death’. If a jump goes on for more than an hour, a multiplier will be applied to both damage dealt, and damage received. This multiplier will continue to grow the longer the jump continues.
Upgrades
-Added a new upgrade gained by jumping a lot, relating to airtime
-Added four new upgrades gained by airtime, relating to airtime and sudden death.
Balance
-Dark Descent now gives you full LD whenever you hit the ground
-TEO now gives a stupidly large amount of psi based on the total number of psi upgrades you own instead of just x25. (Still takes only one day; the time is unchanged, just the multiplier’s maximum)
-You now accumulate ‘total playtime’ and ‘playtime this run’ when offline, as well as ‘time spent on the ground.’ If you were on the ground. You do NOT accumulate ‘air time’ when offline, for balance purposes.
-PPS now reduces the cost scaling of hire man instead of its old effect
-Psi Chemistry no longer cuts the cost of rocket boosters, but the damage boost has gone up to 0.6 instead of 0.4
-Spite’s cost scaling reduced VERY slightly (by 0.02)
UI
-Adjusted tooltip for PSI rebirth so it fits on the screen again
-A wide variety of text now has a slightly adjust color and/or a dark outline to one side, to increase readability. Including but not limiting damage dealt/received text, end-of-combat text, exp/anger/cash gain text, critical hit text, remove mode text. If you think any particular text is still very difficult to read, leave a comment.
-You can now click on any part of the offline progress notification window to close it instead of just the button because I actually am just that lazy.
Bugs
-Fixed hard reset not resetting certain vanity stats

Comentários

0/1000
poisonvirgo1 avatar

poisonvirgo1

Nov. 18, 2019

65
0

WAIT you want me to land a jump that lasts 3 YEARS???????? EXCUSE ME BUT WTF

sixaxisv2 avatar

sixaxisv2

May. 16, 2019

852
23

My favorite part is when he go up like that

leeman27534 avatar

leeman27534

Jul. 02, 2019

330
7

it might be better if in the stats column, we could see exactly how much certain things are giving bonuses - like, how much muscularity is giving base velocity, how psi's affecting it, how legs stuff's amping that, how much booster rocket's increasing velocity, and damage with it's psi stuff, how regret/fury/big angry stack, etc.

KenLaird avatar

KenLaird

May. 18, 2019

715
21

Engineer 1: "Why are the top floors so much stronger than the bottom ones, despite needing to support more weight?"

Engineer 2:"Don't worry about it."

nmm1979 avatar

nmm1979

May. 16, 2019

482
16

Why am I suddenly so invested in this man that go up like this?

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