Runner
โดย Jonaks12
Runner
แท็กสำหรับ Runner
รายละเอียด
A forever going runner game.
Changelog: Made it a "bit" harder + made the powerups to not have so much "power".
Better animations and colour on the guy and the arms are pointing down instead.
วิธีเล่น
Space or x to jump and use power-ups
ความคิดเห็น
Keatos
Sep. 19, 2013
I collected some Diamonds and rape my Space button and now im still flying ;D
Sometimes you stuck in the Ground, but im thinking this could be a good game (y)
I don't know what cause the guy to be stuck in the ground xD but I try to find it out and fix it.
kuuppa12
Sep. 21, 2013
I loved to just get some cubes and just start like flying like 20 feet above the ground and drop to get moar cubes!! really good game i want the background to be flashy with rainbow colours!!!! then this game would be awesome!!!
going to check if I can implement that in the game.
CarthAnne
Sep. 19, 2013
To JONAKS12: Thank you for responing to my comment regarding your game, I am glad you are working on the physics and will rerate as I deem necessary when the changes are made but I still do not know why this game would be any better in "2.5D" than 2D?
I think it looks cooler in "2.5D" than in just plain 2D. this is in early version yet, I just wanted to published it to see what people thought about it, but I am as I said working on a ton of bugs and different other things. so if you see a bug or something send a message to me on kongregate.
kojilik123
Sep. 18, 2013
great game
CarthAnne
Sep. 18, 2013
The physics are too slow, and I question the decision to make it in unity. While it is in 3D the game does not seem to take advantage of its 3D elements to further gameplay in any meaningful fashion, which really means the only difference between this being created in flash and being created in unity is that this way it takes up more bandwith. I give you 2/5 stars for shoddy but at least functional gameplay design and an unoriginal but at least not overdone concept.
I am working on the physics, and the game isn't in 3D it is in 2.5D so it isn't going to use the 3 Dimensions. and I am working on a highscore list, sounds and bugfixes right now.