Stuck in Time - Demo

Stuck in Time - Demo

โดย s3b4s7
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Stuck in Time - Demo

คะแนน:
2.9
เปิดตัว: July 27, 2012
อัปเดตล่าสุด: July 30, 2012
ผู้พัฒนา: s3b4s7

แท็กสำหรับ Stuck in Time - Demo

รายละเอียด

This is a student demo and is not in is finished state.

The game is about a greek from ancient time that was petrified by Medusa. The curse is now over and he's stuck in a museum and need to go out collecting informations by the same time.

You can put the game in french in the option menu.

วิธีเล่น

You mainly use the arrow keys and the spacebar, but additionnal controls are described in the instruction pannel of the game.

If a platform is too high to climb, press X to create a temporary platform.

ความคิดเห็น

0/1000
Erinlove avatar

Erinlove

Jul. 27, 2012

9
0

5/5 for the sexy man skirt.

s3b4s7
s3b4s7 นักพัฒนา

Wasn't expecting that one.

FreddyToy avatar

FreddyToy

Jul. 30, 2012

4
0

A great game, the animation, the visual, very good job Sebas !!!

s3b4s7
s3b4s7 นักพัฒนา

Thanks, it's not as polished as what I wanted to do. But I've learned a lot about game production.

Siyano avatar

Siyano

Jul. 30, 2012

4
0

interesting take of a platform game in 3d

s3b4s7 avatar

s3b4s7

Jul. 30, 2012

4
0

Thanks for the comments. I know the controls are a bit touchy, but for the jump height it is the way it was meant to be. You can jump on small and medium platforms, but for the tall ones, you need to use the "Excalibur" powerup.

jufroftw avatar

jufroftw

Jul. 30, 2012

4
0

The goal is unclear; once you've gotten information, where do you go/ what do you do?
I agree with the controls being difficult, as sometimes you'll over/ underjump with seemingly no change in how long the jump button and arrows are pressed. However, I think there's a lot of potential here. Keep it up!

s3b4s7
s3b4s7 นักพัฒนา

Thanks for the comment. This is basically a concept level. There was supposed to be 15 levels total under (3 levels by theme). I know the multipath is kind of confusing and I've tried to put directions arrows to correct that. The jump mechanic was one of the hardest problem to overcome and I'm still trying to overcome that problem. I hope I'll be able to complete this game someday.

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