Agile
开发者 GFX47
Agile
Agile 的标签
简介
Be Agile!
玩法说明
Wall jump to the top.
评论
davecombine66
Aug. 15, 2011
Omg please add a delay for walljumps like maybe 1 second before falling, because wallumping with holding down shift, pressing spacebar, going against a wall, violently turning your mouse to hurry up and go the other direction, and making it doesnt sound as easy as it looks.
yappydog
May. 16, 2011
This tries so hard to be Mirror's Edge. And surprisingly, it actually does quite well. The jumps are hard enough to be a challenge without actually being annoying; the walljumping mechanic works pretty well, although I'd prefer a little more hangtime when I touch a wall; the controls feel nicely firm; the graphics, though basic, are nice and clear. Yeah.
Priority 1: Fix shift to WALK. Or do the toggle thing.
Priority 2: Next update, DO tell people ALL the controls in the first level. For those who quit early, R restarts, and red orbs appear later as checkpoints.
Do those two things, add some backgrounds and textures, maybe spice it up with a small dose of plot, and you've got a solid little game here.
davecombine66
Aug. 14, 2011
This was so fun, being all ninja and stuff. Though some suggestions would be to ALWAYS run, and sift was walking or something.
honnza
May. 16, 2011
Got it:
Mouse - right hand;
Walk + jump - left hand;
run toggle - spring-loaded wood clamp AKA clothespin
nopancakemix
May. 16, 2011
Shift should be a toggle button to walk/run. Background music and some nice textures would be good too. I found level 3 too annoying. Checkpoints maybe? BTW, why would I want to collect green spheres? There should be some story, and score. Good start, but need more details.