Space Ace

Space Ace

开发者 clasher235
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Space Ace

评分:
2.7
上架时间: May 26, 2012
最近更新: June 26, 2016
开发者: clasher235

Space Ace 的标签

简介

Fight waves of asteroids, swarms of enemies, and massive bosses. Unlock and equip perks to help you fight longer and survive more easily!

玩法说明

>Mouse to control ship orientation

>Click to thrust forward

>Press space to lock gun forward(useful for leading your target), and then space again to switch back to auto - targeting.

>P to pause

>ESC to return to menu

开发者更新

Jun 22, 2016 4:37pm

Cleaned up the graphics and balance and fixed some bugs. I made this game quite a long time ago, and I felt like it ought to get fixed up seeing as it’s the only thing on my profile right now. There’s a limit to how much I could do with a four year old engine written when I had no programming training at all, but it should be a lot more playable now.

评论

0/1000
yopasp avatar

yopasp

Jul. 14, 2014

1
0

really good game, keep it up :)

clasher235
clasher235 开发者

I know this is a late reply, but thanks!

Dedekz123 avatar

Dedekz123

Jan. 20, 2013

3
1

lol, started the game, started reading the comments, and still alive without even controlling the ship until lvl7. nice game btw!

clasher235
clasher235 开发者

Thanks!

darkman102 avatar

darkman102

Jun. 07, 2012

3
1

nice concept really fun because this is your first game and its awesome i give it 5/5 keep it up.

clasher235
clasher235 开发者

Thanks! I'm glad you liked it.

Irasfel avatar

Irasfel

May. 27, 2012

3
1

Do have one minor control request that's not been presented here, at least one control DESCRIPTION request. Could you rewrite the Space key instructions to "Space key to TOGGLE (caps mine for emphasis) lock gun forward etc." For some reason I came in thinking it'd be a hold-down key, screwed me up a bit at first. Just in case there are any other weirdos like me, figure it'll save them some trouble :)

clasher235
clasher235 开发者

Alright, I changed the instructions to make them more easily understandable. Thanks for the advice.

Suuljin avatar

Suuljin

May. 27, 2012

3
1

Not bad all in all. A few things though: when you lose it's usually at the very start of a wave, because you get teleported right into an enemy. The first boss for example: either you know exactly where you have to dodge to, or you die - twice: once for being crushed and once for being shot immediately after respawn. Cheap and unsatisfying, ruins the game. Solution: either make the initial shield last longer or start new waves paused.

clasher235
clasher235 开发者

Shield time now tripled on boss waves. Thanks for the comment!

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