Demons Took My Daughter
开发者 nerdook
Demons Took My Daughter
Demons Took My Daughter 的标签
简介
在这款平台/防御混合游戏中,从邪恶(又可爱!)的恶魔手中救出你的女儿!在史诗般的冒险中对抗各种敌人(还有七宗罪)!
玩法说明
方向键/WASD移动,空格键冻结时间。数字键1-6放置方块,也可用鼠标。
开发者更新
Update: Restart is now mapped to “R”, exploitable blocks all nerfed slightly. Killing toy carriers now sends the toy to the ceiling! Survival mode difficulty reduced (additional starting souls and slower rate of cheesification)
Everyone: please, vote honestly AFTER you have tried the game, and then share with me what you liked/disliked about the game. “5/5 before loading!” is as strange as “omg stop making games 1/5” :p
I’d like to say THANKS to the awesome Kongregate playtesters: SicMirx, Everlovely, Sarsy, BountyHunter7, Chrsiy, KellyLovez, Stefishie, myoclonic, SolaceEternal and GnomeSlice. You guys rock!
评论
Kasic
May. 20, 2019
Alternate sleeper blocks and piercing blocks in stacks, cap with a booster block. Do a stack facing inward on each edge, and two stacks facing outward in opposite directions in the middle. You'll have two killing chambers that nothing can get through. It should look like | || |. Build one stack at a time starting with the one closest to the toys. Occasionally you'll have to put an eye block in to fight ghost enemies, do this on the third block of a middle tower (sell towers/rebuild quickly). With the sword upgrade and block damage upgrade this strategy can beat every level very easily with gold rating.
hiperson134
Nov. 19, 2010
Nerdook, I have just informed the Child Protection Agency about your violations towards your daughter. We cannot let you keep losing her to dangerous monsters like this. First zombies, and now demons. Either get a hold on your daughter, or your next game will be titled The Child Protection Agency Took my Daughter. I'm sorry it has to be this way. I think we all are.
nerdook
Nov. 19, 2010
haha, thanks greg. it's not daily, it's supposed to be monthly releases, but that darn day job just gets in the way. anyway, enjoy everyone, my very first Defence game. feel free to share feedback as usual!
greg
Nov. 19, 2010
The world just wouldn't be the same without Nerdook's near-daily game upload. Thanks for making me feel unproductive in life!
ForeignHedgehog
Nov. 24, 2010
I find it good that you can move and place when paused, add a bit of simplicity even in the hardest levels.