RAWAR HTML5
由 DaanKogelmans
RAWAR HTML5
RAWAR HTML5 的標籤
遊戲介紹
RAWAR is a Simple Multiplayer Strategy Game.
Be the first to conquer more lands than all your enemies!
遊玩說明
FIREFOX USERS: If you get a "too many recursions" message, please delete your bowserhistory and try again. You can also play the game in Chrome.
Drag mouse over map to move soldiers. Doubleclick map to build a castle. Doubleclick castle to train new soldiers.
留言
fourKP
Oct. 09, 2015
I really like the game! is it right that you just spawn in another players gameand replace a Bot? The gameplay is really good the problem is that the game is just not ... userfriendly.
Hardliner
Oct. 18, 2015
I was one of the first people playing and commenting on this game and I got to hand it to you: This went down hill really fast.
Spy on 0 square + Instant soldiers is a game destroyer.
People abuse it to just snowball across the map making bases disappear because everybody can backdoor and its in the end only about who moves around the fastest with these clumsy controls while spamming instant soldiers everywhere and taking squares with 0 units on it or instagibbing castles, perhaps building a wall when somebody uses a joker but damn if you leave Instant soldiers in the game you might just remove the shipyards because no ship is sailing as long as ive got IS (yeah, the abbreviations is fitting for this aboniable feature), please let me know when you decided to remove this overpowered feature because it doesnt matter how much it cost, people will still use it as soon as they can afford it to backdoor the f4ck out of your goldmine island. im back to the pre-html5 version
ROTORD
Oct. 10, 2015
for information error message :
An exception has occured, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project's WebGL player settings to be able to catch the exception or see the stack trace.
Good fix !
HollowedHearts
Oct. 08, 2015
Hm. It does load but after a long time. The game definitely has potential but the current implementation is poor. My #1 most hated thing is the movement. Their needs to be a way to cancel movement paths. If you drag left then right. The soldiers will endlessly walk between the two paths. When you have paths spanning 10-20+ tiles, it gets really frustrating to have to constantly try and fix the mistakes you made. 2nd is screen view. From what I could tell, the only way to move where on screen you're viewing is the manually drag the box around on the minimap. It'd be better to let you move the screen around by something like holding down right click while dragging mouse.
Herduk
Oct. 07, 2015
Not loading..