Pixel Purge
由 EpicShadow
Pixel Purge
Pixel Purge 的標籤
遊戲介紹
像素世界正處於黑暗時期,淨化即將來臨。《Pixel Purge》是一款極致打磨的街機射擊遊戲,節奏明快、畫面特效華麗,擁有 50 項成就等你挑戰。獲得獎盃可額外獲得技能點數獎勵。
遊玩說明
WASD 或方向鍵 - 移動
空白鍵、Esc 或 P - 暫停/升級選單
滑鼠左鍵 - 射擊
M - 靜音
開發者更新
v1.1.3
Fixed the issue with the Marksman Trophy.
Took out the ability to rapid click and fire faster than your firing level. It was meant to be a secret, many found it to be a bug, so it’s now gone. Better level up that firing speed ;)
留言
EpicShadow
Jul. 01, 2011
I'm considering adding a campaign mode to Pixel Purge 2 with a more completed story, rather than it being JUST arcade mode (arcade mode will still be in the game, and be even better than this one though). Rate this comment up if you like the idea of a campaign mode so I can get an idea if it's worth doing or not. I'm also making a forum topic about the game, so feel free to leave your thoughts there!
EpicShadow
Jun. 04, 2011
"He needs to make a second one." I am making a second one ;)
carltond
Sep. 15, 2010
I'd gladly pay 10 upgrade points for auto-fire.
arafelis
Sep. 10, 2010
The best way to get most of the in-game Trophies, but especially the CHAIN trophies, is to move as little as possible. Chain kills reset whenever you are hit, and at higher levels, getting hit is pretty much inevitable. By staying as still as possible, you collect few pixels and level very slowly, allowing you to grind through all thousand hits on green and purple enemies. Attack speed and spread upgrades help it go a little faster. This is also a good way to drive up your score and to lure in more kings for other achievements. Rate this up if it helps you!
Fricknmaniac
Sep. 07, 2010
Very solid game. Despite it being a very cookie cutter shooter, it's still extremely fun and I kept playing until I got all of the achievements. I think that the achievements are probably most well thought out part of the game since they're not too insanely difficult, like Cell Warfare, but still provide a challenge.
My only comment is that late in the game, with every damage upgrade, I was unable to kill the Seekers faster than they spawn without green or orange power ups. I think it might balance the game a little bit more if they had slightly less hit points. Or perhaps replacing the critical upgrade with a base damage upgrade to spend skill points on.