Big Tower Tiny Square
由 EvilObjective
Big Tower Tiny Square
Big Tower Tiny Square 的標籤
遊戲介紹
Your best friend Pineapple has been stolen by Big Square and taken to the top of a deathtrap-filled Big Tower. Climb the Big Tower, Tiny Square, and rescue Pineapple!
...Yes the premise is stupid, but the gameplay is fun! Speaking of which...
Dodge bullets, leap lava pits, and wall-jump your way up the Big Tower in this tough-but-fair platformer.
Anyone can do that, right? Sure the controls are easy, and the obstacles are fair. But do you have the skill necessary to make it to the top? Precision is key to success! No sprint, no double-jump, and no floaty controls! Just quick deaths and ]generous respawn points.
Big Tower Tiny Square is heavily inspired by single-screen arcade games. The game is one giant level broken up into large single-screen sections. Each obstacle has been meticulously designed. It will take precision and skill to navigate the maze-like tower.
Controller Support
Plug in a controller (Xbone/360 fully supported) if you prefer to throw a controller instead of smash a keyboard after particularly grueling death. The controller must be plugged in before your browser is opened to be recognized.
If you enjoyed Big Tower Tiny Square "please consider voting for it on Steam Greenlight!":http://steamcommunity.com/sharedfiles/filedetails/?id=799981345
遊玩說明
A/D or arrow keys to Move
SPACE to Jump/Swim
Controller (check in-game instructions)
If you enjoyed Big Tower Tiny Square "please consider voting for it on Steam Greenlight!":http://steamcommunity.com/sharedfiles/filedetails/?id=799981345
留言
Killerdragon172
Aug. 23, 2017
THE GREATNESS BUT THE PAIN AND RAGE. PAIN AND RAGE IS SO PAINFUL BUT ITS SO FUN.
Pilgrimsbattle
Jan. 08, 2017
I jumped
Kardo
Dec. 16, 2016
Just a question: the savegame is useful only for the current session? I mean, if i close the browser i lose everything?
drewsimpsonjr
Jan. 15, 2020
Last comment was last decade... gotta change that.
SaltyClod
Apr. 01, 2019
If the movement were less slippery and there wasn't a weird "momentum" to the jumps it'd be a lot less frustrating. There are a lot of places where you can't stop or you'll never jump far enough to make it, but there are also places where you can't have momentum or you'll fly into saw blades.