SkyFyre

SkyFyre

由 soybean
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SkyFyre

評分:
3.9
上架時間: September 17, 2009
最後更新: September 29, 2009
開發者: soybean

SkyFyre 的標籤

遊戲介紹

一款橫向像素射擊遊戲,背景設定於遠古時代,人類騎乘火龍飛行。扮演 Aradu 的火龍騎士 Rhinn,協助抵禦來自異世界的怪物入侵。包含 4 隻可升級火龍、6 個小頭目、超過 30 種怪物與一個隱藏關卡。

遊玩說明

滑鼠瀏覽。左鍵射擊(自動連發)。空白鍵釋放特殊攻擊。ESC 暫停/取消暫停。主角判定點在噴嘴處,6x6 像素大小。只會被敵方子彈擊中,除非是自爆型(不會射擊)。感謝 rudy_sudarto 通報有人盜用本遊戲(向你致敬^^)。

開發者更新

Sep 17, 2009 6:30pm

[Update Sept 29th]
- added multipliers on chains, from 2x up to 5x on several amounts of chain count

[Update Sept 22nd]
- blank on char tab, fixed (thanks to dmhdragon3 and ZaPaDoS)
- paladin’s special attack distance is almost twice the last version.
- just had a slight exploit/glitch on the +stat points button.. it’s fixed now, but lucky to you players able to catch that moment! LOL (here’s one: http://img121.imageshack.us/img121/501/skyfyrebug.jpg)

[Update Septh 21st]
- special thanks to dmhdragon3 for the help ironing stats, bugs, etc. Magic costs are static values, but wisdom to MP is smaller
- no more hiding on enemies, all are hittable
- paladin’s special attack, less powerful (but still more powerful than the rest)
- minor tweaks and bug cleaning

[Update Sept 20th #3]
- added exp particle on enemy death
- invincible for a while after reviving
- exp for next level tooltip

[Update Sept 20th #2]
- finally fixed the freeze on death with boss (it’s because boss is auto-targeting, and when hero dies = null.. didn’t catch that properly).
- double checked the top row achievements (finished fyre types) and it works.. just keep using the same name, the previous badge will show.

[Update Sept 20th]
- fixed crash on death with boss
- changed crit/normal damage rule. now crit is 3x damage

[Update Sept 19th #3]
- Fixed critical hit glitch
- Fixed lag after boss death

留言

0/1000
pupppie avatar

pupppie

Nov. 01, 2010

428
34

you should add an experience bar to see how much you need it just tells you how much experience you got press + if you agree

scratlin avatar

scratlin

May. 27, 2010

256
28

I reckon a difficulty setting could add hours to the playability of this one.

sabertooth15 avatar

sabertooth15

Jul. 22, 2010

296
33

Silenced metal, no starting dragon is good. It really doesn't matter which one you pick, and the hunter is not for pros because you won't have to dodge bullets as long. You just pick the one that you think looks coolest, then you can keep upgrading the stats to customize it. In my opinion, most of the current top comments are lame (Saying that will probably get this rated down). Some1 give a good report about the game, not saying it needs badges. And amusimaniac, the game does have achievements.

eliotn avatar

eliotn

Oct. 25, 2012

84
9

best strategy for the game is to maximize wisdom. This allows you to bomb more and more often. The benefit becomes exponential with level, and soon you will be able to bomb nonstop. Dragon choice is personal preference, but I picked the paladin because the homing missiles do insane damage. For charms, the convert health to mana I is good, it gives you an extra bar of mana for free. Free castings could be nice but expensive. But be warned, you are vulnerable.

birds1303 avatar

birds1303

Mar. 23, 2011

131
17

farm in the first level first maxing out the turret and adding the coin magnet upgrade before going out to the other levels

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