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Vectorb

Vectorb

由 veclock

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Vectorb

評分:
3.3
上架時間: October 29, 2013
最後更新: October 29, 2013
開發者: veclock

Vectorb 的標籤

遊戲介紹

An unusual combination of mouse control, physics and vector graphics! Guide the fragtile ball through each maze without breaking it!

遊玩說明

Mouse only!

Use the mouse cursor to push the ball to the goal. Many levels requires you to lift it, balance it, and throw it in order to reach goal.

It's very fragtile so watch out for narrow paths and hard collisions.

Red walls are dangerous, you can't even touch them. Purple areas equals zero gravity, and green walls are made of jelly which you can push through.

There are collectable coins on each levels which gives you extra score.

After beating all levels you can play in hard mode.

You earn a star for each level you manage to complete without a single death. You earn a red star for each level you complete in hard mode.

P = Pause

留言

0/1000
XxSkyrim avatar

XxSkyrim

Oct. 24, 2013

4
0

This game is refreshing with the interesting ambience colors and the way of moving your character! 4/5 plus if you agree

VuleJr avatar

VuleJr

Oct. 27, 2013

3
0

wow, this game redefines the word HARD. I'm guessing it's only called vectorb because the name "the impossible game" was already taken. It's quite possible that the main reason this game was created was to turn people with OCD into murderers. I got to level 30, but after 30 mins and 200+ deaths just on it, I gave up.
The orb is too squishy, making the game harder than it should be (you can't move the orb too fast).

gedanken_welten avatar

gedanken_welten

Jul. 09, 2014

2
0

I really like it, it feels pretty much like I touch the ball myself. The idea is great. I _like_ the graphics.

xxzoyerxx avatar

xxzoyerxx

Jul. 13, 2014

1
0

This game should have more views, i hope you have uploaded it on newgrounds, this was super nice done!

cheese3000 avatar

cheese3000

Oct. 23, 2013

3
1

Good game, quite enjoyable.
The visuals aren't great, if it was better looking it would be a very good game.
The only problem I had with it was dying instantly when re-spawning, if the guide was automatically moved away from the player the amount of deaths would probably be reduced by a large amount :P