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I’m a London-based freelance narrative designer. I work on AAA and indie games, including in the past the Penumbra series and Driver: San Francisco, and more recently FTL. I also operate Plot is Gameplay’s Bitch, a narrative design blog. http://blog.tomjubert.com
ir/rational Redux
UPDATE: Sequel here: https://1b49a41e-2d72-4dae-8488-b4fe6976729b.atarimworker.io... Activity Feed |