Supernova is being moody lately, so you can find it here instead:
https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fwww.newgrounds.com%2Fportal%2Fview%2F572374
https://ancillary-proxy.atarimworker.io?url=https%3A%2F%2Fwww.bluestacks.com%2Fapps%2Fsimulation%2Fkitty-catsanova-on-pc.html
Could someone please tell me if that version of the game has the "cativities" feature enabled? Bluestacks doesn't work on my current PC so I can't confirm.
Pssst! If you need to find lots of helpers (especially engineers), go to Westside area (the one right above the zone you start in), and do explore 1 a bunch of times. I've gotten as many as 14 survivors in one run there before.
Do a Google search for "Ninjakiwi Archive". They've preserved all their old flash games, including the flash version of SAS4. Unfortunately you have to use a Ninjakiwi account so you can't carry over your kongregate characters, but it works. Even the multiplayer is still live.
I found that the goblin ninja was pretty overpowered for the level I was at when I first reached him, so if you have trouble, just skip that area until you're buff from fighting in the next few areas. :)
If you want to escape London in 8 days, save up your money from the first 3 throws and buy rudder control. On your next throw, angle it really low and try to stay just above ground so you hit a LOT of windmills. The next upgrade you should get is the jet booster so you can spend a little extra power when necessary to stay off the ground. Then buy the first plane upgrade. You'll be out by day 7.
Beating this on nightmare mode gives me a type of satisfaction that the other 2 games don't quite achieve for me. I still think the sequels are better in general (the 3rd game is a MASTERPIECE), but I love how on nightmare mode in this game you have to be painfully aware of every risk you're taking, and look for every little trick and strategy to minimize the randomness. In the other 2 games, even on the hardest modes it seems like you can just kinda turtle up and take the city at your own pace, so they become more about patience instead of intense strategy. :)
Funny how much this game makes me feel like an awful person when I look at what my strategy is for maxing happiness... spend my 20's focusing on my career, but dating a bunch of guys in between and dumping them right before I pick up the career folders. :/
A really important detail that took me a while to figure out is that aliens will do more damage if they started their turn closer to your trooper. So basically, they convert all their unused movement into extra damage. If you have a trooper shielded, you might be able to get away with letting them take damage as long as they are at the edge of an alien's movement range.
Revisiting this again... it's a bit lame that in hard mode you have almost no room for experimenting with upgrades in the first few chapters. You either upgrade your ultragun enough to survive chapter 3-4, or else you hit a wall and have to start over.
A handy little trick you can do before unlocking the rainbow is to have 2 healers in your army in range of each other's aura. That way, they get included in the healing.
ALSO, the framerate and lag seemed to actually go away when I turned the quality up, which seemed to make performance towards the gold stars much much easier. Hope sharing my experiences here has been useful to someone.
I can confirm that it IS possible to get gold stars on the destroy missions, they just made it eight thousand times harder to do than the other missions, for some stupid reason. I suspect that you have to do it without getting hit, in addition to killing every optional enemy and doing it as fast as humanly possible.