Great game. I can see why it won. Congratulations on that. Everyone is saying the Bourgeois achievement is hard but I got that one almost immediately. I'm at 28 of 29 and cannot survive for 3 minutes if my life depended on it. I'm confused how the Around the World achievement is worth more than the 3 minute one, seeing as I have to go around the world twice to get it... 5/5
Just completed it. Didn't find any probelms. Thought the instructions were easy to follow and it was a fun and quick game. I'm changing my rating to a 5/5. Though for your next game I'd like to see you expand... maybe have some puzzle based dungeons or something... either way, awesome job.
I was just thinking about how much I enjoyed Hands of War today! So I'm excited about the prospect of another great action rpg from you. I haven't accomplished much yet but the mechanics seem excellent. 4/5 and we'll see where it goes from there.
Awesome work Colino; happy to see this finally released. Any chance that I could unlock new weapons or cloths or something as I level? 5/5 and favourited.
Did you know the adept is rather inept?
I find it frustrating that I can pull my hero out of battle and try and put him behind my defensive line and when the enemy gets 50 feet from him he charges into battle. Interesting changes from the first two but too frustrating for me at the moment. Got the easy badge and I won't be back for the others until I have nothing better to do.
Well, I heard a lot of people talk about this game. Some good talk, some hate talk, actually, a lot of hate talk. It seemed a little over whelming at first but I honestly thoroughly enjoyed this game. Great graphics, great game play. It was funny, it was challenging and I'm looking forward to struggling for the impossible badge. My favourite game of epic week by far. 5/5
I would really like to play this game but seeing as it does not work in Ubuntu, I am unable to. Is this issue going to be rectified in the future, or should I just give up on this game entirely?
resorcin, I'm glad you enjoyed the game and since you seem to be new here given your level I won't flag your comment but I will ask in the future that you DO NOT post links to other games for other sites in a games comment section. There are Kongregate forums that you can go to and post links to what ever game you like. In the tool bar you will see "community", hover over that and the link to the forums will come up. Post the link there and I'll give that game a try.
I love this game but thrice I have played to the point of beating the bandit chief, then like a fool, I go to bed. I wake up the next day try to load my game and lo and behold, there is no save file. Neither the one I saved nor an autosave file. I see some others have mentioned a saving glitch; is this a known glitch? I see no mention of it in the known bugs section above? Does anyone know a way to avoid this? Either way, I'll just keep my browser open until I beat it (reminds me of the days when you used to keep the Nintendo on for 3 weeks straight because the game had no save function) 5/5 though
This game was awesome. I'm sad it took me 10 months to find it. So much fun.. I wish there was a glossary of all the ship and capsules in the game but I'm sure I can find one on that fancy internet thing everyone is always talking about. 5/5 thanks for making this game. I had fun.
While I agree with the fact that an idle game will never get badges Zenshino, I think you might want to look at the game description first and then revise your "doubting a second one" statement
I agree with Boneless about using only the portion of the spell bar that your chosen spell equals. I see no reason to use the lower level spells when I could just use invisibility or kill 'em all. Wouldn't mind a counter to know when my invisibility is going to run out and make it so that I can click any area on the main map and my rider will go there. Having to click on each place on the way to the tavern for example can get annoying. Otherwise, excellent improvements from the first. Being able to click on single and double groups changes the entire concept of the game (for the better, in my opinion). Solid work, hope it gets some kind of badge (beat the game in under 500 turns or something like that). Hope there's a number 3 planned for the future. 5/5 and Favourited.
Nice. Definitely challenging... 4 lives is so little for clumsy people like me. Smoothing out some of the edges and putting the info sentences up top and in a more easily viewable text/colour/textbox would make the player feel more comfortable. Solid control and fluid game flow.
Pretty solid game. A bit repetitious and only two or three of the 20 bikers are any good making the rest quite redundant. Also needs a "change rider" button in the pause menu. Having to quit and go back to the start screen to change my rider is frustrating. 4/5
Is it because you can wall jump and double jump that this game is a moneyseize rip off? Some it is, though others criticize the fact that their NOT collecting coins or saving a princess or jumping on coloured birds. This is another sad experience where I watch people rate the game poorly based on the fact that they're no good at it. I loved Moneyseize. There was more to it than this game. However I strongly disagree that the controls for moneyseize were better. That game was a shot in the dark half the time, lagged a bunch and I died a trillion times more making jumps that worked sometimes but not the next. The point of this game was to be a simple platformer and in that it is a success. Most people think it's too hard and they rate it poorly because of that. Sh*tty deal Jindo, I think this deserves a much higher rating than it currently has. I'm sure the many folk who vote low are the same people that get mad cause they don't understand what to do in "A Knight's Tale".