When I develop a game that is very easy to win, reviewers comment that the game has no challenge. On the other hand when the game is difficult to win reviewers comment that the game sucks. Referring to this game “shoot them all“, I very honestly state that I could win this game several times by shooting in all directions killing the zombies that are nearest to the base and save the health.
I played and won the game easily.
Shoot the zombies on the left and right simultaneously
to save your health. Kill the skeleton zombie and the
blue bat as soon as they appear on the stage, if they hit the hero you lose the game!.
I have already sent the feedback about the title spelling mistake. There is no method to edit the title name by the author. Yes, you cannot dodge the enemy missiles. It is still easy to win the game by taking guidance from the map at the left top corner.
There is a serious glitch in the game.
You can put one shirt on the other, one trouser on the other, one tie on the other and so on. Also you can drop any item anywhere. That is you can put the shoe on the hand, shirt on the legs and so on. LOL.
About my game: Magnetic balls
You forget another physics formula
which applies to a satellite body moving around a planet.
m*g=0.5*m*v*v
m*g=gravitational force of the planet.
0.5*m*v*v is the centrifugal force.
When these forces are in equilibrium the satellite moves around the planet.
This is how earth rotates around the sun.
Because it is only a game I assumed constant velocity (that is 0 acceleration).
If the velocity is higher than the gravitational force the satellite escapes the gravitational force of the planet, and moves further into space. This is how satellites are sent into space from earth.
Normally there are no walls in the space. For the sake of the game I provided walls.
Achyut1939