Took a number of deaths for me to figure out what to do (somebody tell this ogre my head is NOT a potato!!), but overall it was a fun game. Amusing ending. Thanks for a fun hour and a half!
It feels amazing to read this! The ending is the best part for me, and it was kinda hard not to spoil what the Ogre Slayer really was... xD Thank you very much for your comment, it helps me going forward as developer!
Adjust the calculation for "coin" income so we don't get stuck between .2 & 1.15 orange. I suggest adding a counter for the number of times the last painting is completed, which could be multiplied by that painting's pixels and added to the total pixels in the income calculation.
Adjust the calculation for "coin" income so we don't get stuck between .2 & 1.15 orange. I suggest adding a counter for the number of times the last painting is completed, which could be multiplied by that painting's pixels and added to the total pixels in the calculation.
boss is incredibly easy. Just get to laser trucks and put em in the back, and a wave car in front. Then apply shields to all three and just rotate the shields. Just keep the cursor aimed at the top boss cannon to prevent it firing while your shields keep you safe, and if your shields fail for a short time your lasers/wave will kill almost every missle that comes at you.
If your game slows when the tab is not in focus, it is NOT a problem with the game. Your internet browser does this to conserve RAM and/or power on your device. If you don't want it to slow down there are two options: 1) keep the game in its own window (pull the tab out and place it in a new location), or 2) adjust the browser's settings to prevent this.
Using one too many capture boxes gets you stuck in a script loop waiting to use it on a monster when none are there. Perhaps a method to cancel the action would be helpful?
It feels amazing to read this! The ending is the best part for me, and it was kinda hard not to spoil what the Ogre Slayer really was... xD Thank you very much for your comment, it helps me going forward as developer!