Yeah soo... when I couldn't bank any credits (law level 3 or 5) multiple times, or beat a pirate when you start out and you die before anything happens... it kills the motivation to keep trying on this. Good effort, navigating also hard even knowing how it works. 3/5
@Natiel360 you launch people by hitting them multiple times (4x in a row) while they are airborn. When you kill them they fly into the air, keep hitting them.
So I remember playing CM1 and it was pretty good. This is not my favorite genre of game, but CM2 has all the features a 5 star game of this genre. Great job improving this one!
I just finished everything with 3 stars. Great game. Very good and unique implementation of ideas for a 'Tower Defense' game. I really liked the timing of waves and balance of units. That being said, I beat everything much easier without cannons, than with cannons.
Dear Dev, great game. To get more people to play you need: 1) More advanced stats page. 2) Achievements page. 3) Badges. All these things would help your goal.
It is something the majority of (free) players love to complain about but CRITGAME, you could always add premium content to make some money. Like +100, + 1000 luck for 2 hours... etc.
I was frustrated on level 15 trying to get all the coins until I used legendary. Don't get any turbos and just tilt back on every jump and you get the coins. Tricky game to make it so car specific but fun to try and figure out nuances.
Hmm after level 500 on survival it gets a bit boring. Mega Mega towers can be bursting, lighting, shooting etc... and damage boosted a ton. Too much power.
Possible BUG: Does the 3rd upgrade "+1 damage" on Rifle Range really work? Either way with it on or off I can only 1 shot kill blue bloons. seems like with upgrade it should kill green in 1 hit