Eh,make it report more stats then just "high score" Like survivors saved/killed, max ap obtained,all survivors killed/saved,all awards, x amount of awards,monsters killed :P
rofl heres a good one :P
Escape to Madgascar - Hard - 30 points - Help the survivors escape to the one place that cannot be infected by saving every last survivor
Why is everybody whining about a so called "five-minute" achievement?I can easily beat this around 250 seconds if i try,And i have never ever seen that achievement over the numerous times i have played.
Ive already beaten chapters 1-10, and although i like the challenge,It NEEDS an upgrade to increase mana regen or starting mana or both. Also, cant you just like put an autofire "upgrade" in the store at the cost of xp? Im sure people would be willing to do so. Also the fact that you have to rebuy upgrades is a VERY bad idea,I mean we already bought them,why do we have to continuously rebuy them over and over again,it just gets plain damn annoying after a while. And also for the upgrades,You dont even know unless you memorize,the price to upgrade your buildings! That also is a bad idea. There needs to be an info box like how when you do actually have enough,that it tells you how much you need. I think this is a fun game overall,but all those things hurt it pretty badly for me.I would 5/5 if you fixed a lot of these problems.Otherwise im going to have to sadly rate it 2/5.