Hit detection is really wonky. It was hard to tell when I was facing the enemy or flailing pointlessly at a wall. If my "eat" function was more of an AoE effect instead of directional it would have been a huge help.
I was told that a couple of times, however, here I don't face any problems with the hit detection, (this is a brand-new issue that never told me before tho, could be Kongregate hosting server), but pm your details! if your game running slowly or fast, which browser do you use, etc.
Well, this is awkward, there is a way where enemies can sit where I can't hit them, but they can hit me. Oh, and they don't to any real damage... it's been almost an hour now.
Feels like Mother/Earthbound meets Monty Python, and a bullet hell combat was engrossing. The UI needs work if you do a sequel, but I'd be down for more.
I was told that a couple of times, however, here I don't face any problems with the hit detection, (this is a brand-new issue that never told me before tho, could be Kongregate hosting server), but pm your details! if your game running slowly or fast, which browser do you use, etc.