Autoattack will fight till you die, rest then stop. So you have to either choose low level zones that you can guarantee to oneshot or be prepared to come back often to restart it. Needs improvement, possibly rest to full between battles when autoattacking?
An average damage per second or better gold per second would be awesome so we can see if the extra def/hp on the next monster is worth the extra gold it gives
What's the point of quests when all you have is the allies? You have no control at all and all you can do is watch. So what's the point of having the fight, you might as well autoresolve it.
Arcade is truly punishing! There is zero tolerance, one missed ship that you could/should have killed and that's less exp towards the next ship which means the next wave of tougher ships will come before you lvl up. So you miss more ships and it just keeps cycling until you get overwhelmed by ships too powerful for your ship level. Also boss fights are very very slow, need perfect play or 3 hits and you're dead :(
It seems to me that to fall all the way back you have to bomb as you exit otherwise you'll land on the lip of the hole and stay there. Therefore you have to bomb all the way through. So you can't take drill upgrade and preferably no mole upgrade either. Stack up a ridiculous amount of bombs and spam click and pray you hit enough time boosts on your way down.
Edit: reseting pirates doesn't work until you leave sector and return. So it has worked but the pirates don't spawn and when you leave they reset upon return
Reset map pirates still only works once as far as I can see. After that it stops working until you refresh (not sure if it is the refresh that solves it or if it's some other thing I did)
Isn't spares dispenser suppose to be random vehicle? For me it's almost entirely predictable, it's the Booster vehicle or the one behind it. This pretty much forces you to keep Booster first. Maybe have it truly random so it doesn't matter the position as much?
Bug report: After dying in the 12th zone, the boss no longer spawns. I kill wave after wave of pirates and I get the minimessage that an officer has entered the zone but no dialog window and the officer is not actually there at all. Killing every wave of pirates until no more spawns and leaving the zone will reset it resulting in it not being able to continue.
ill make it so that you don't have to leave and return.