Come on, this has become ridiculous. One time I load everything is normal, next time I load the game I'd have to start from scratch, next time I load the progress in lvls, gold, battlestars etc is normal, but Research and Daily Missions are reset to 0 and settings are back to 0...
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It doesnt make any sense, that magic spheres on about 50% of the times don't have the same duration. Both have the same upgrades, same buff through cards etc, potion states 1 minute each (without buffs), yet they get empty in a completely different speed.
with all favour, gift and blessing upgrades (and only a few disciples) the game tends to crash on about every 5th to 10th Favour prestige. It says "You collected -6,83xxxxxx^69 (or so) Karma" and freezes.
Hey there, thanks for pointing this out. I have yet to find a solution for this issue, but saying that it happens after getting all the Upgrades before the Devotion stage might narrow it down. If I'm able to reproduce this bug, I should be able to get it fixed :)
Museum should definitely be one of the first Unlocks, so you can get these Buffs early on and not when you already finished the game where you dont need them any more. Doesn't make any kind of sense.
Gems for daily missions should be auto collected if they would disappear through the reset. I miss out on them almost every day, because I play the rounds around reset time and then I would either have to quit the game right before reset time to collect the rewards or miss out on them even though I completed them during the round.
Still the biggest need is an Undo button. It happens so often that I spawn Merchants etc or upgrade a tower etc and while doing that also place the new tile, because the placing activates through the overlying menu...
How do you raise the max amount of research papers (or whatever its called)? I'm at 25/25 for all 3 types, but all the research options left need 50 or even more per type.
Just returned to the game after several years, wondering why I didnt collect the 2nd hard badge and stopped at 20/21 brilliant nights. Now that I reached the level with the druid boss who is summoning the eggs you have to click, I remember: The game lags so badly during this wave because of the eggs, that I can't click them and therefore get flodded with tons of enemies. There is no option to reduce quality or anything else to help against lags, so it's impossible to beat for me. I really enjoy this game. And I really hate this level.
The lag is unbearable, even at "early" rounds 50ish, which you need for the hard badge. It lags so much I cant place glue or spikes during a round and therefore I cant get past certain waves...
@Eppie It's a puzzle game after all and you just don't seem to get it. I mean there's a hint in almost all stages, so just take a second and think before just doing random things and ragequit. In your case it's pretty simple. Go up on the highest block, make a portal through the ground floor, jump through it from up high and the speed let's you come out high enough on the other side to get over the bricks.
Badge doesnt work for me. Counter stays at 34 after finishing lvl 35. Finished it 3 times now, reloading and finishing 35 again didn't work either.
Great game though
Well... As much as I like the concept, there are some serious problems with the game. As lots of people already mentioned, sound and graphics are not synchronized, which makes it harder, but after a while you get the hang. What makes the hard badge impossible (for me) is, that I get some serious lags about two or three times per song which makes me miss one line each. If I'm lucky the lag comes during the AI singing part, but at least one of the lags is always during my part.
Cute game and idea, but something needs to be done to make it (more) playable.
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