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Gaminic's Comments

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Energy Generator

Play Energy Generator

Jan. 28, 2021

Rating: 0

The pre-expansion pacing is horrible. It starts out tediously slow, then once you pass e27 for the triple prestige and hit the 6th generator, it's too fast. You just hold M and use an autoclicker for clicking the prestige buttons. Once you hit expansion, it's incredibly annoying to play. Expansion points are slow and QoL upgrades take too long. You are stuck in a long loop of holding M and prestiging, until progress flatlines and you reset for 5 EP. After a few upgrades, you reset for 15 EP but the next upgrade is 100 and doesn't really do much. Horrible, horrible pacing.

Your Chronicle

Play Your Chronicle

Sep. 24, 2020

Rating: 14

Some very weird design choices. Minor upgrades like pouch expansions are very expensive, grinding materials is slow and boring, losing out resources when your max storage decreases when you have to solo party for Dad fights, etc. Fun concept, but needs some work.

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 20, 2020

Rating: 3

Last patch improved several "irks'. Added a star to my rating for the active dev feedback. Next up, I hope there's an improvement to Equipment mechanics. I feel like there are too many rarity tiers with too little gain between them, even on the same level. Combined with the effort of finding matching secondary stats on the items, managing equipment is a hassle. One easy step would be to change the icon of items depending on the stat type, e.g. change "int swords" to books, and mixed int/str swords to staves, so we can visually already filter out a lot of items to check.

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 15, 2020

Rating: 1

There is very little you can do to influence the game, but at the same time you can't leave it running overnight because there is no "retreat and restart" mechanic, nor is there the option to stay in place to farm easier levels. I'm honestly not sure what the game is designed around. Are these mechanics unlocked at later stages? Then why can I see a +1000 starting level map augment if I can't even farm a lvl 1 dungeon? Is the game just really incomplete? I feel like the devs have never played this game at the speed we have to play it at.

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 15, 2020

Rating: -1

I'm not sure how to progress at decent pace. I've focused on unlocking characters to cover all traits, but the 5th suddenly jumps from 500 to 5000g so I guess I'll be missing one for a while. Skill levelups do very little. Commands don't have prioritization so once two characters get low HP you can only pray the lowest gets sufficient heals. Equipment drops are rare and I seem to be getting almost exclusively Necklace items. The shop has two decent non-necklace items, but it only restocks once a day. I have two "complete 2 maps" quests but I can't finish the non-training maps yet and I can't buy those. I know this is an idle game, but I really don't feel like I have much control over my progress.

Restaurant Idle

Play Restaurant Idle

Aug. 13, 2020

Rating: 8

Looks like the prestige scaling has improved quite a bit after the last update; that's very nice. Gameplay is still frustrating. You unlock more and more recipes by tiering up, but your kitchen size stays the same and you just get more and more wasted cookings. Maybe let us exclude a category at every 5th tier? If I'm going Premium/Vegan, I can exclude Cheap/Meat etc.

Restaurant Idle

Play Restaurant Idle

Aug. 12, 2020

Rating: 0

Fun game with pleasent Underlords-like type matching mechanic. The game slows down tremendously after 2 prestiges. I don't mind having slower prestige cycles in Idle games, but since cooking costs ramp up so quickly, this is basically a 10minute setup game which you then leave running overnight.

Developer response from 86com

The game cycle after first 3-4 prestiges is supposed to be: Spend some time on setup and decision-making and then you are free. Maybe check sometimes during the day to spend money and coupons (getting enough to level-up your main dish is always nice as it doubles its income). Next day (or two) - prestige, repeat. This is definitely not an "active idle" game and does not require constant attention.

Knight-errant

Play Knight-errant

Aug. 08, 2020

Rating: 2

This is incredibly original and very well done! Congratulations, dev(s)!

Theory of Magic

Play Theory of Magic

Nov. 07, 2019

Rating: -1

Feature request: favorite spells, so you can easily get a subset of spells of multiple types.

Idle Hamlet

Play Idle Hamlet

Apr. 11, 2019

Rating: 6

Would be great if spell cooldowns kept counting during offline time.

Anti Terrorist Rush 2

Play Anti Terrorist Rush 2

Mar. 14, 2019

Rating: 2

This is horrible. Regular drops don't help at all, so the only way to upgrade is finding safes which you can't control. Upgrading the first skill is pointless because it's so slow to throw and you can't select a target, so a lot of the damage is wasted, while you still take most of the damage.

Idle Harvest

Play Idle Harvest

Mar. 11, 2019

Rating: -3

The "I want to plant 3 strawberry" main task doesn't work.

Ant Empire Reloaded

Play Ant Empire Reloaded

Mar. 04, 2019

Rating: 4

I'm not sure how this is a puzzle game. I like the clean design, but there isn't really much reward in completing anything, since you're just following milestones.

Developer response from ZebraArts

The reward is one of the most classic for a videogame, beat the high score

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 10, 2018

Rating: 7

The Party screen really needs a way to sort/filter friends, so you can easily switch between "sets".

Idle Awards 2

Play Idle Awards 2

May. 13, 2018

Rating: 0

Fun game! Good, solid basis already. There are a ton of suggestions in the comments and Dev seems to be reading them all, so I look forward to future updates!

Developer response from lavaflame2

I've got some plans for the future for sure ;)

Mini Healer

Play Mini Healer

May. 03, 2018

Rating: 0

Fun concept. Did run into a bug after placing my second talent point: the boss window wouldn't appear anymore, meaning I was stuck.

Antimatter Dimensions

Play Antimatter Dimensions

Apr. 01, 2018

Rating: 0

There's an odd bug: when I deactivated auto-eternity and auto-crunch, then enter a new number in the auto-crunch field, it auto-eternities.

Magic Quest: TCG

Play Magic Quest: TCG

Jan. 25, 2018

Rating: 0

PvP has issues... I spent 2 minutes waiting for the opponent to complete his turn, then got 10 seconds for mine before it autoattacked with half my energy left.

Realm Revolutions

Play Realm Revolutions

Jan. 18, 2018

Rating: 2

The Speedup tickets don't actually increase. Bit of a shame, they were a great addition.

Realm Revolutions

Play Realm Revolutions

Jan. 15, 2018

Rating: 1

There are still some serious bugs around. Double-bonuses from Forest kills don't always stack (2x 5e19 gave me 2e19), the "building lock" no longer works, etc.

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