Games Achievements My Kong Sign In

greg's Comments

Comment

Racing Comrade!

Play Racing Comrade!

Jun. 21, 2011

Rating: 35

The badges are being funky. We're looking into it.

Learn to Fly 2

Play Learn to Fly 2

Jun. 19, 2011

Rating: 5

JoMamaIzUgly, you don't need to complete the story mode again -- just visit the shop area.

Learn to Fly 2

Play Learn to Fly 2

Jun. 16, 2011

Rating: 4445

Stop spamming comments demanding badges; they're already being planned. :-P

Thousand Dollar Soul

Play Thousand Dollar Soul

Jun. 14, 2011

Rating: 18

@ Janity -- Yeah, but I actually agree that it's a contrived plot device. I tried to cram the basic elements of the story into as many paths as I could, which meant a little more repetition than I would've liked. It's one of the things that bugs me a lot looking back on the story now. I'm avoiding it for my next one.

Dragon Age Legends: Remix 01

Play Dragon Age Legends: Remix 01

Jun. 06, 2011

Rating: 14

I'm not sure why the medium badge wasn't working for some people, but I changed its back end a bit with the hope that my fiddling would fix something by pure chance. Please send me a whisper through my profile if it's working better or if you're still having problems.

Space Arcade (the game!)

Play Space Arcade (the game!)

May. 30, 2011

Rating: 453

I fixed the spelling for you, tonechild.

Thousand Dollar Soul

Play Thousand Dollar Soul

May. 26, 2011

Rating: 331

@ Molordias -- My second story will actually have 3 options. The total ending quantity will probably be lower, but they will be much different from each other (honestly about half the ones in this game are pretty much the same), and the plot lines across different branches will be more unique. There will be lots of converging paths to keep the ending quantity under control, though. The story/characters/themes will be completely different, also. We'll see how it works out!

Edmus

Play Edmus

May. 19, 2011

Rating: 82

Medium badge is fixed. If it was awarded for you before the fix and you didn't run 1,000 meters, do so now or you'll owe the universe karma.

DuckLife3: Evolution

Play DuckLife3: Evolution

May. 12, 2011

Rating: 19

"AND no Ducktales joke in the badge names? I'm pretty disappointed with you, Greg." Sorry Echo24. I just couldn't think of any puns that fit the bill.

Clarence's Big Chance

Play Clarence's Big Chance

May. 04, 2011

Rating: 4

@ MrRubix -- First to make the badges.

Fantasy University

Play Fantasy University

Apr. 29, 2011

Rating: 470

This game easily has more jokes, references and puns than every badge on Kongregate combined. I feel emasculated.

Elephant Quest

Play Elephant Quest

Apr. 14, 2011

Rating: 417

There's currently some flakiness with the third badge. If you've completed all the quests but one isn't registering, try refreshing and loading your game again. We're looking into a better solution -- sorry for any inconvenience.

Elephant Quest

Play Elephant Quest

Apr. 14, 2011

Rating: 97

"It is ranked #1 in highest rated games!? It was only two days ago! Kongregate fixing the ratings? Never!" Damn, you caught us! We've been fixing the ratings to promote more games from rival portals, hopefully pushing that pesky Epic Battle Fantasy 3 off the front page.

Interactive Bob I

Play Interactive Bob I

Apr. 14, 2011

Rating: 13

Man, everyone else is way better at making these types of games than I am.

Thousand Dollar Soul

Play Thousand Dollar Soul

Apr. 13, 2011

Rating: 4

@timegamer -- Yeah, I can see how that part isn't explained very well. My original idea behind the simulation is that it's more of a Star Trek-style holodeck sort of thing than 100% digital, which is why Future Todd can get injured and he doesn't really have any Matrix/Neo-type superpowers other than being invisible and being able to leave and come back. That raises questions about the logistics of where it physically takes place and how Future Todd gets there and back, and these things aren't really discussed anywhere, though. Looking back I agree that that's one of the weaker parts of the overall story, and I probably would have written that section differently if I were to make another editing pass. Oh well!

Bullet Heaven

Play Bullet Heaven

Apr. 01, 2011

Rating: 5

"Uh oh, I think Greg used Level Progress instead of Game Progress for the All Cats go to Heaven Badge. Basically bonus levels count towards it, when they're not supposed to. Oh well." Yeah, I did, whoops. Fixed now.

Bullet Heaven

Play Bullet Heaven

Apr. 01, 2011

Rating: 53

Badges are up! The speed was more thanks to Matt -- I've been pestering him all day about crap that I'd otherwise have to figure out myself.

Sushi Cat 2

Play Sushi Cat 2

Mar. 06, 2011

Rating: 7

Everyone is giving minuses to miomo's "final cat-down" comment, but I totally would've used that for a badge name if I'd thought of it. Have an up-vote, miomo.

Flaming Zombooka 2 Level pack

Play Flaming Zombooka 2 Level pack

Mar. 03, 2011

Rating: 1276

Don't think you've won this round, Jennifer. You might look super cool with your sunglasses and Matrix-style theme going on, but your gold-digging nature is clearly outlined in the text behind your character portrait. You like slow-motion kung-fu almost as much as you like shoes, gold, rings, and chocolate, right?!

Thousand Dollar Soul

Play Thousand Dollar Soul

Feb. 18, 2011

Rating: 17

Akarsh, I would highly encourage writing in general if it's something you're interested in. I started writing short stories and half-finished novels when I was about 13. Most of what I've written is embarrassingly awful (trust me, not just being modest), but it's the only way to get better. I wouldn't consider this story all that great either, but it's at least better than most of the other stuff I've written, so I'm at least making progress.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate